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Iksaander0.70
Pilot

Iksaander

MinmatarBrutor
Killboard
Kills
2
+0 in the last 90 days
Losses
11
+0 in the last 90 days
15%
Efficiency
ISK Efficiency 43%
ISK destroyed
303.6M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2
Losses
11
Danger Ratio
73%
Final Blows
0
Points
5

ISK

Destroyed
303.6M
Lost
409.3M
Balance
-105.8M
ISK Efficiency
43%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
27%
Activity
Inactive
Damage Dealt7.3K
Damage Ratio · 8%
Damage Taken88.5K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Faction > I Deal > They Deal > Optimal ECM Type

Angel Cartel- Explosive~ Explosive/Kinetic
Blood Raiders- EM~ EM/Thermal
Guristas- Kinetic~ Kinetic/Thermal
Sansha- EM~ EM/Thermal
Serpentis- Kinetic~ Thermal/Kinetic

Amarr- EMP~ EM/Thermal- Radar
Caldari- Kinetic- Kinetic/Thermal- Gravimetric
Gallente- Kinetic~ Kinetic/Thermal- Magnetometric
Minmatar- Explosive~ Explosive/Kinetic- Ladar

W-Space Designations:
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237

K-Space Designations:
Class 7: (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8: (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9: (Null) C248 E545 K329 K346 S199 V283 Z060 Z142

Trig-space Designations: C729, X450, F216, U372, R081

WH Exit Designations: K162

Stacking Penalties
1 Mod = 100%
2 Mod = 87%
3 Mod = 57%
4 Mod = 28%
5 Mod = 11%
6 Mod = 3%
7 Mod = 0%

TIER LIST COMBAT SITES ABYSSALS
0 - Tranquil
1 - Burrow Collection Calm
2 - Hideaway Cluster Agitated
3 - Refuge* Assembly Fierce
4 - Den* Gathering Raging
5 - Yard* Surveillance Chaotic
6 - Rally Point* Menagerie Cataclysmic
7 - Port* Herd
8 - Hub* Squad
9 - Haven* Patrol
10 - Sanctum Horde

ABYSSAL > TIER PENALTY > SHIP BONUS

ElectricaL -30/50/70% EM Resist -50% Capacitor Recharge Time
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
Dark -30/50/70% Optimal/Falloff +50% Maximum Velocity

Abyssal Penalty Strength:
T0-3: 30-50% T4-6: 50%-70%


EXPLORATION: SAFE or NOT

Relic: Crumbling/Ruined/Decayed Forgotten
Data: Local/Regional/Central Unsecured