- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 5
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 5
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 795.7M
- Bilancio
- -795.7M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti4.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
10 - K162, WH, gas, relic
(6,67 - WH)
5 - WH, gas, relic
(4 - WH)
2,5 - WH, gas, relic
(2,2 - WH)
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
----- Damage to do / Damage to resist -----
Angel --- Explosive, Kinetic / Explosive (59,13%), Kinetic (25,03%)
Blood Raiders --- EM, Thermal / EM (52,40%), Thermal (47,12%)
EoM --- Kinetic, Thermal / Kinetic (70,92%), Thermal (29,08%)
Guristas --- Kinetic, Thermal / Kinetic (79,94%), Thermal (20,06%)
Mercenary --- Kinetic, Thermal / Thermal (55,69%), Kinetic (31,14%)
Mordus --- Kinetic, Thermal / Kinetic (68,66%), Thermal (29,05%)
Rogue Drones --- EM, Thermal / Thermal (32,13%), Kinetic (31,76%)
Sansha --- EM, Thermal / EM (56,21%), Thermal (42,87%)
Serpentis --- Kinetic, Thermal / Thermal (61,97%), Kinetic (38,33%)
Zazzmatazz --- Thermal / All
Amarr --- Thermal / EM, Thermal
Caldari --- Thermal / Kinetic, Thermal
Gallente --- Thermal / Kinetic, Thermal
Khanid --- Thermal / EM, Thermal
Mimintar --- Thermal / Thermal, Explosive
Odamian --- All / Kinetic, Thermal
TYPE | SLOT - EFFECT | Boost ------- Standard / Improved / Strong
Blue Pill 1 - Shield Repair 20% 25% 30%
Exile 1 - Armor Repair 20% 25% 30%
Mindflood 1 - Capacitor Capacity 10% 15% 20%
X-Instinct 1 - Signature Radius 7,5% 11,25% 15%
Drop 2 - Tracking Speed 25% 31,25% 37,5%
Frentix 2 - Optimal Range 10% 15% 20%
Sooth Sayer 2 - Falloff Range 10% 15% 20%
Crash 3 - Explosion Radius 20% 25% 30%
(6,67 - WH)
5 - WH, gas, relic
(4 - WH)
2,5 - WH, gas, relic
(2,2 - WH)
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
----- Damage to do / Damage to resist -----
Angel --- Explosive, Kinetic / Explosive (59,13%), Kinetic (25,03%)
Blood Raiders --- EM, Thermal / EM (52,40%), Thermal (47,12%)
EoM --- Kinetic, Thermal / Kinetic (70,92%), Thermal (29,08%)
Guristas --- Kinetic, Thermal / Kinetic (79,94%), Thermal (20,06%)
Mercenary --- Kinetic, Thermal / Thermal (55,69%), Kinetic (31,14%)
Mordus --- Kinetic, Thermal / Kinetic (68,66%), Thermal (29,05%)
Rogue Drones --- EM, Thermal / Thermal (32,13%), Kinetic (31,76%)
Sansha --- EM, Thermal / EM (56,21%), Thermal (42,87%)
Serpentis --- Kinetic, Thermal / Thermal (61,97%), Kinetic (38,33%)
Zazzmatazz --- Thermal / All
Amarr --- Thermal / EM, Thermal
Caldari --- Thermal / Kinetic, Thermal
Gallente --- Thermal / Kinetic, Thermal
Khanid --- Thermal / EM, Thermal
Mimintar --- Thermal / Thermal, Explosive
Odamian --- All / Kinetic, Thermal
TYPE | SLOT - EFFECT | Boost ------- Standard / Improved / Strong
Blue Pill 1 - Shield Repair 20% 25% 30%
Exile 1 - Armor Repair 20% 25% 30%
Mindflood 1 - Capacitor Capacity 10% 15% 20%
X-Instinct 1 - Signature Radius 7,5% 11,25% 15%
Drop 2 - Tracking Speed 25% 31,25% 37,5%
Frentix 2 - Optimal Range 10% 15% 20%
Sooth Sayer 2 - Falloff Range 10% 15% 20%
Crash 3 - Explosion Radius 20% 25% 30%