Capsuleers.app logo CAPSULEERS.APP
D0RA The Destroyer
D0RA The Destroyer4.90
Creato il
Prossimo compleanno
Ultima attività
Security status
4.90

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento
Kill
7042
Perdite
291
Efficienza
96%
Indice di pericolo
87%
ISK
Distrutti
3.54T
Persi
38.81B
Efficienza ISK
99%
Bilancio
+3.51T
Solo
Kill in solo
1585
Percentuale solo
23%
Colpi finali
2018
Punti
4822
Altro
Perdite contro NPC
38
Quota perdite NPC
13%
Kill medie/giorno
Attività
Molto alta
Danni
Danni inflitti106.7M
Danni subiti6.6M
Rapporto danni94%

Profilo operativo

Come combatte, con chi e contro chi — ultimi 90 giorni

Attività

Cosa vola e dove combatte

I più preziosi

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

ClassificheUltimi 90g
Scafi persiUltimi 90g

Perdite suddivise per classe di scafo.

Carriera

Le corporazioni attraversate, dalla più recente

Bio in gioco

Types of Anomalies (not DED)
1/10 = (Faction) Hideaway/Drone Cluster
2/10 = (Faction) Burrow/Drone Collection
3/10 = (Faction) Refuge/Drone Assembly
4/10 = (Faction) Den/Drone Gathering
5/10 = (Faction) Yard/Drone Surveillance
6/10 = (Faction) Rally Point/Drone Menagerie
7/10 = (Faction) Port/Drone Herd
8/10 = (Faction) Hub/Drone Squad
9/10 = (Faction) Have/nDrone Patrol
10/10 =(Faction) Sanctum/Drone Horde(hard)

Enemy/ Hardener to use/ Damage to use
Blood Raider -- EM/Therm -- EM
Guristas ----- Kin/Therm -- Kin
Sanshas ----- EM/Therm -- EM
Serpentis --- Therm/Kin -- Kin
Angel ------- Explos/Kin -- Explo
Mordus ------ Kin/Therm -- Kin
Rogue Drones - All Resist -- EM
Mercenary ---- All Resist -- Therm
Minmatar ---- All Resist -- Therm/Explo
Gallente ----- Kin/Therm -- Therm
Amarr ------- EM/Therm -- Kin
Caldari ------ Kin/Therm -- Kin

Class1 E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 L005 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M001 M609 O128 T405 X877 Y683 Z457
Class5 C008 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
Thera F135 F355 L031 M164 T450
H/Sec A641 B274 B449 B520 D792 D845 N110 S047
L/Sec A239 C140 C391 J244 N290 N944 R051 U210
N/Sec C248 E545 K329 K346 Q003 S199 V283 Z060 Z142

1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
9. If all else fails - get revenge
10. If the ship is bigger than u, poke and then run.