D0RA The Destroyer
- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 4.90
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 7042
- Perdite
- 291
- Efficienza
- 96%
- Indice di pericolo
- 87%
ISK
- Distrutti
- 3.54T
- Persi
- 38.81B
- Efficienza ISK
- 99%
- Bilancio
- +3.51T
Solo
- Kill in solo
- 1585
- Percentuale solo
- 23%
- Colpi finali
- 2018
- Punti
- 4822
Altro
- Perdite contro NPC
- 38
- Quota perdite NPC
- 13%
- Kill medie/giorno
- —
- Attività
- Molto alta
Danni
Danni inflitti106.7M
Danni subiti6.6M
Rapporto danni94%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90g
Scafi persiUltimi 90g
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Black Rose Inc.Dal domenica 10 maggio 2026617 Kill16 Perdite
Center for Advanced StudiesDal domenica 10 maggio 20260 Kill0 Perdite
Lone Wolf UnionDal domenica 22 febbraio 202655 Kill2 Perdite
Center for Advanced StudiesDal sabato 21 febbraio 20260 Kill0 Perdite
Infinite DirectiveDal lunedì 9 febbraio 202611 Kill2 Perdite
Black Rose Inc.Dal giovedì 26 giugno 20253483 Kill126 Perdite
Caldari 1Dal sabato 15 giugno 20247153 Kill258 Perdite
Center for Advanced StudiesDal sabato 8 giugno 20240 Kill0 Perdite
Bio in gioco
Types of Anomalies (not DED)
1/10 = (Faction) Hideaway/Drone Cluster
2/10 = (Faction) Burrow/Drone Collection
3/10 = (Faction) Refuge/Drone Assembly
4/10 = (Faction) Den/Drone Gathering
5/10 = (Faction) Yard/Drone Surveillance
6/10 = (Faction) Rally Point/Drone Menagerie
7/10 = (Faction) Port/Drone Herd
8/10 = (Faction) Hub/Drone Squad
9/10 = (Faction) Have/nDrone Patrol
10/10 =(Faction) Sanctum/Drone Horde(hard)
Enemy/ Hardener to use/ Damage to use
Blood Raider -- EM/Therm -- EM
Guristas ----- Kin/Therm -- Kin
Sanshas ----- EM/Therm -- EM
Serpentis --- Therm/Kin -- Kin
Angel ------- Explos/Kin -- Explo
Mordus ------ Kin/Therm -- Kin
Rogue Drones - All Resist -- EM
Mercenary ---- All Resist -- Therm
Minmatar ---- All Resist -- Therm/Explo
Gallente ----- Kin/Therm -- Therm
Amarr ------- EM/Therm -- Kin
Caldari ------ Kin/Therm -- Kin
Class1 E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 L005 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M001 M609 O128 T405 X877 Y683 Z457
Class5 C008 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
Thera F135 F355 L031 M164 T450
H/Sec A641 B274 B449 B520 D792 D845 N110 S047
L/Sec A239 C140 C391 J244 N290 N944 R051 U210
N/Sec C248 E545 K329 K346 Q003 S199 V283 Z060 Z142
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
9. If all else fails - get revenge
10. If the ship is bigger than u, poke and then run.
1/10 = (Faction) Hideaway/Drone Cluster
2/10 = (Faction) Burrow/Drone Collection
3/10 = (Faction) Refuge/Drone Assembly
4/10 = (Faction) Den/Drone Gathering
5/10 = (Faction) Yard/Drone Surveillance
6/10 = (Faction) Rally Point/Drone Menagerie
7/10 = (Faction) Port/Drone Herd
8/10 = (Faction) Hub/Drone Squad
9/10 = (Faction) Have/nDrone Patrol
10/10 =(Faction) Sanctum/Drone Horde(hard)
Enemy/ Hardener to use/ Damage to use
Blood Raider -- EM/Therm -- EM
Guristas ----- Kin/Therm -- Kin
Sanshas ----- EM/Therm -- EM
Serpentis --- Therm/Kin -- Kin
Angel ------- Explos/Kin -- Explo
Mordus ------ Kin/Therm -- Kin
Rogue Drones - All Resist -- EM
Mercenary ---- All Resist -- Therm
Minmatar ---- All Resist -- Therm/Explo
Gallente ----- Kin/Therm -- Therm
Amarr ------- EM/Therm -- Kin
Caldari ------ Kin/Therm -- Kin
Class1 E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 L005 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M001 M609 O128 T405 X877 Y683 Z457
Class5 C008 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
Thera F135 F355 L031 M164 T450
H/Sec A641 B274 B449 B520 D792 D845 N110 S047
L/Sec A239 C140 C391 J244 N290 N944 R051 U210
N/Sec C248 E545 K329 K346 Q003 S199 V283 Z060 Z142
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
9. If all else fails - get revenge
10. If the ship is bigger than u, poke and then run.