Pilota
Gus Aegis
CaldariCivire
- Kill
- 27
- +27 negli ultimi 90 giorni
- Perdite
- 29
- +31 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 97%
- ISK distrutti
- 10.92B
- +10.92B negli ultimi 90 giorni
- Attività
- Media
- 0,3 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 27
- Perdite
- 29
- Indice di pericolo
- 72%
- Colpi finali
- 1
- Punti
- 1
ISK
- Distrutti
- 10.92B
- Persi
- 337.0M
- Bilancio
- +10.58B
- Efficienza ISK
- 97%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 8
- Quota perdite NPC
- 28%
- Attività
- Media
Danni inflitti4.4K
Rapporto danni · 5%
Danni subiti92.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Gus Aegis entered New Eden with little experience, questionable judgment, and the fortunate backing of the suspiciously well-funded capsuleer.
Rather than choosing a single path, Gus has made a habit of trying everything at least once. Combat came naturally. Exploration occasionally pays off. Mining is considerably more tolerable alongside spin565. But fleet operations have revealed a particular interest in keeping allies alive while somebody else draws the incoming fire.
His philosophy is simple: ISK exists to fund experiences, not sit in a wallet. Every new ship is an opportunity to learn something, every destroyed ship is a lesson, and every wreck is clearly being wasted if nobody salvages it.
Now, with Faction Warfare on the horizon, Gus is looking toward small-fleet combat and logistics—learning when to fight, when to repair, when to run, and eventually how to be the pilot others are glad to see land on grid.
Until then, New Eden is one enormous training ground.
Combat • Logistics • Salvage • Questionable Financial Decisions
If it's blue, repair it. If it's red, shoot it. If it's a wreck, it's probably worth something.
Rather than choosing a single path, Gus has made a habit of trying everything at least once. Combat came naturally. Exploration occasionally pays off. Mining is considerably more tolerable alongside spin565. But fleet operations have revealed a particular interest in keeping allies alive while somebody else draws the incoming fire.
His philosophy is simple: ISK exists to fund experiences, not sit in a wallet. Every new ship is an opportunity to learn something, every destroyed ship is a lesson, and every wreck is clearly being wasted if nobody salvages it.
Now, with Faction Warfare on the horizon, Gus is looking toward small-fleet combat and logistics—learning when to fight, when to repair, when to run, and eventually how to be the pilot others are glad to see land on grid.
Until then, New Eden is one enormous training ground.
Combat • Logistics • Salvage • Questionable Financial Decisions
If it's blue, repair it. If it's red, shoot it. If it's a wreck, it's probably worth something.