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Kills
27
+27 in the last 90 days
Losses
29
+31 in the last 90 days
48%
Efficiency
ISK Efficiency 97%
ISK destroyed
10.92B
+10.92B in the last 90 days
Activity
Medium
0.3 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
27
Losses
29
Danger Ratio
72%
Final Blows
1
Points
1

ISK

Destroyed
10.92B
Lost
337.0M
Balance
+10.58B
ISK Efficiency
97%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
8
NPC Loss Ratio
28%
Activity
Medium
Damage Dealt4.4K
Damage Ratio · 5%
Damage Taken92.5K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Gus Aegis entered New Eden with little experience, questionable judgment, and the fortunate backing of the suspiciously well-funded capsuleer.

Rather than choosing a single path, Gus has made a habit of trying everything at least once. Combat came naturally. Exploration occasionally pays off. Mining is considerably more tolerable alongside spin565. But fleet operations have revealed a particular interest in keeping allies alive while somebody else draws the incoming fire.

His philosophy is simple: ISK exists to fund experiences, not sit in a wallet. Every new ship is an opportunity to learn something, every destroyed ship is a lesson, and every wreck is clearly being wasted if nobody salvages it.
Now, with Faction Warfare on the horizon, Gus is looking toward small-fleet combat and logistics—learning when to fight, when to repair, when to run, and eventually how to be the pilot others are glad to see land on grid.

Until then, New Eden is one enormous training ground.

Combat • Logistics • Salvage • Questionable Financial Decisions

If it's
blue, repair it. If it's red, shoot it. If it's a wreck, it's probably worth something.