- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 0
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Indice di pericolo
- 0%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 0
- Bilancio
- +0
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Hostile against none!
NPC damage types
EMP EXP KIN THERM
Angels 24% 34% 24% 18%
250k+ 13% 34% 32% 21%
Domination 14% 35% 33% 17%
300k+ 20% 36% 27% 17 %
Gist 25% 32% 26% 17%
500k+ 16% 39% 29% 17%
Blood Raiders 55% 0% 0% 45%
250k+ 46% 0% 0% 54%
Corpus 56% 0% 0% 44%
500k+ 46% 0% 0% 54%
Dark Blood 56% 0% 0% 44%
3m+ 46% 0% 0% 54%
Guristas 0% 0% 43% 57%
Dread Guristas 0% 0% 43% 57%
Pith 0% 0% 43% 57%
Sansha 55% 0% 0% 45%
250k+ 46% 0% 0% 54%
Cent 56% 0% 0% 44%
500k+ 46% 0% 0% 54%
True Sansha 63% 0% 0% 38%
500k+ 47% 0% 0% 53%
Serpentis 0% 0% 57% 43%
Core 0% 0% 58% 42%
Shadow Serpentis 0% 0% 57% 43%
Bounty Hunters 35% 27% 25% 12%
110k+ 0% 0% 37% 63%
Zazzmatazz 0% 19% 32% 49%
100k+ 45% 36% 18% 0%
Mordus Legion 5% 4% 40% 51%
Rogue Drones 22% 4% 32% 42%
Freedom Fighters 39% 24% 27% 10%
Mercenaries 23% 23% 19% 35%
Concord 29% 37% 32% 30%
Amarr Navy 52% 6% 7% 35%
Khanid Kingdom 54% 3% 4% 40%
Ammatar Navy 51% 0% 7% 43%
Caldari Navy 0% 7% 36% 57%
Gallente Navy 0% 7% 57% 36%
Minmatar Navy 7% 63% 30% 0%
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status:
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Complements of a random player's bio.
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