- Kills
- 0
- +0 in the last 90 days
- Losses
- 0
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 0
- Balance
- +0
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Hostile against none!
NPC damage types
EMP EXP KIN THERM
Angels 24% 34% 24% 18%
250k+ 13% 34% 32% 21%
Domination 14% 35% 33% 17%
300k+ 20% 36% 27% 17 %
Gist 25% 32% 26% 17%
500k+ 16% 39% 29% 17%
Blood Raiders 55% 0% 0% 45%
250k+ 46% 0% 0% 54%
Corpus 56% 0% 0% 44%
500k+ 46% 0% 0% 54%
Dark Blood 56% 0% 0% 44%
3m+ 46% 0% 0% 54%
Guristas 0% 0% 43% 57%
Dread Guristas 0% 0% 43% 57%
Pith 0% 0% 43% 57%
Sansha 55% 0% 0% 45%
250k+ 46% 0% 0% 54%
Cent 56% 0% 0% 44%
500k+ 46% 0% 0% 54%
True Sansha 63% 0% 0% 38%
500k+ 47% 0% 0% 53%
Serpentis 0% 0% 57% 43%
Core 0% 0% 58% 42%
Shadow Serpentis 0% 0% 57% 43%
Bounty Hunters 35% 27% 25% 12%
110k+ 0% 0% 37% 63%
Zazzmatazz 0% 19% 32% 49%
100k+ 45% 36% 18% 0%
Mordus Legion 5% 4% 40% 51%
Rogue Drones 22% 4% 32% 42%
Freedom Fighters 39% 24% 27% 10%
Mercenaries 23% 23% 19% 35%
Concord 29% 37% 32% 30%
Amarr Navy 52% 6% 7% 35%
Khanid Kingdom 54% 3% 4% 40%
Ammatar Navy 51% 0% 7% 43%
Caldari Navy 0% 7% 36% 57%
Gallente Navy 0% 7% 57% 36%
Minmatar Navy 7% 63% 30% 0%
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status:
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Complements of a random player's bio.
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