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cornelius Agrippa5.00
Pilota

cornelius Agrippa

MinmatarSebiestor
Killboard
Kill
21
+0 negli ultimi 90 giorni
Perdite
138
+0 negli ultimi 90 giorni
13%
Efficienza
Efficienza ISK 25%
ISK distrutti
9.17B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
21
Perdite
138
Indice di pericolo
79%
Colpi finali
3
Punti
48

ISK

Distrutti
9.17B
Persi
26.94B
Bilancio
-17.77B
Efficienza ISK
25%

Solo

Kill in solo
3
Percentuale solo
14%
Kill medie/giorno
—

Altro

Perdite contro NPC
29
Quota perdite NPC
21%
Attività
Inattivo
Danni inflitti21.7K
Rapporto danni · 0%
Danni subiti5.9M

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

I have at my side here a badger for the protective energy that he extends and for the determination to get his teeth into something and follow it to the end however much 'badgering' of people and organisations it takes. Stay with it and go for the throat, don't give up and know that the fight is worth it.

I use my sword here to cut away the rubbish, for many times I have to slice the information offered to me, clearing the way, taking the parts of truth and cleaving the rest. Even when there is only a grain of truth I shall take this, for I will not unjustly throw out the truth with the padding, for even the grain that is contained will help me in the battle to set the world to rights.

Sometimes the battle is within, to set the inner world to rights making pathways through the inner jungles of thoughts and impressions to see only what is really true and cut away that which has come to make the truth easier to digest



Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm
Serpentis/Caldari state: 0.5 kin/0.5 therm
Gallente federation: 0.5 kin/0.4 therm/0.1 em
Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue drones: 0.7 exp/0.2 kin/0.1 therm

Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive

NPC Type: Dmg to resist (DPS%): Use
Angel Exp (62) Kin (22) Exp
Amarr Em (47) Th (42) Em / Th
Blood Em (50) Th (48) Em
Caldari Kin (51) Th (48) Kin / Th
Drones All Em
Gallente Kin (60) Th (39) Th
Guristas Kin (79) Th (18) Kin
Mercenary All Th
Minmatar Exp (50) Kin (31) Th
Mordu's Kin (70) Th (30) Kin
Sansha EM (53) Th (47) EM
Serpentis Th (55) Kin (45) Kin



-Smallest to Largest Site-
Burrow > Hideaway > Refuge >Den* > Yard** >Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn