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cornelius Agrippa5.00
Pilot

cornelius Agrippa

MinmatarSebiestor
Killboard
Kills
21
+0 in the last 90 days
Losses
138
+0 in the last 90 days
13%
Efficiency
ISK Efficiency 25%
ISK destroyed
9.17B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
21
Losses
138
Danger Ratio
79%
Final Blows
3
Points
48

ISK

Destroyed
9.17B
Lost
26.94B
Balance
-17.77B
ISK Efficiency
25%

Solo

Solo Kills
3
Solo Ratio
14%
Avg Kills/Day
—

Other

NPC Losses
29
NPC Loss Ratio
21%
Activity
Inactive
Damage Dealt21.7K
Damage Ratio · 0%
Damage Taken5.9M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

I have at my side here a badger for the protective energy that he extends and for the determination to get his teeth into something and follow it to the end however much 'badgering' of people and organisations it takes. Stay with it and go for the throat, don't give up and know that the fight is worth it.

I use my sword here to cut away the rubbish, for many times I have to slice the information offered to me, clearing the way, taking the parts of truth and cleaving the rest. Even when there is only a grain of truth I shall take this, for I will not unjustly throw out the truth with the padding, for even the grain that is contained will help me in the battle to set the world to rights.

Sometimes the battle is within, to set the inner world to rights making pathways through the inner jungles of thoughts and impressions to see only what is really true and cut away that which has come to make the truth easier to digest



Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm
Serpentis/Caldari state: 0.5 kin/0.5 therm
Gallente federation: 0.5 kin/0.4 therm/0.1 em
Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue drones: 0.7 exp/0.2 kin/0.1 therm

Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive

NPC Type: Dmg to resist (DPS%): Use
Angel Exp (62) Kin (22) Exp
Amarr Em (47) Th (42) Em / Th
Blood Em (50) Th (48) Em
Caldari Kin (51) Th (48) Kin / Th
Drones All Em
Gallente Kin (60) Th (39) Th
Guristas Kin (79) Th (18) Kin
Mercenary All Th
Minmatar Exp (50) Kin (31) Th
Mordu's Kin (70) Th (30) Kin
Sansha EM (53) Th (47) EM
Serpentis Th (55) Kin (45) Kin



-Smallest to Largest Site-
Burrow > Hideaway > Refuge >Den* > Yard** >Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn