- Kill
- 3
- +0 negli ultimi 90 giorni
- Perdite
- 23
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 6%
- ISK distrutti
- 140.7M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 3
- Perdite
- 23
- Indice di pericolo
- 91%
- Colpi finali
- 0
- Punti
- 3
ISK
- Distrutti
- 140.7M
- Persi
- 2.26B
- Bilancio
- -2.11B
- Efficienza ISK
- 6%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 2
- Quota perdite NPC
- 9%
- Attività
- Inattivo
Danni inflitti3.9K
Rapporto danni · 2%
Danni subiti160.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
-Wormholes. These lead to other systems, either in K-space or W-space.
o Exploration Complexes. These often have a commander spawn, and can escalate, eventually culminating in an NPC which drops deadspace items.
o DED Complexes. Rated on a scale of 1-10 (you'll receive a message when you warp to the gate with their rating), these complexes do not escalate, but the final overseer has an excellent chance of dropping deadspace items, along with a small chance of dropping a faction ship BPC.
* Cosmic Anomaly: Combat sites with NPC spawns, with the possibility of escalating to more difficult sites.
* Gravimetric: Hidden asteroid belts. Mining sites containing ores of rarer types and/or larger asteroids than the belts native to that system.
* Magnetometric: Archaeology/Salvage profession sites.
* Radar: Hacking profession sites.
* Ladar: Gas Cloud sites for mining gas.
o Exploration Complexes. These often have a commander spawn, and can escalate, eventually culminating in an NPC which drops deadspace items.
o DED Complexes. Rated on a scale of 1-10 (you'll receive a message when you warp to the gate with their rating), these complexes do not escalate, but the final overseer has an excellent chance of dropping deadspace items, along with a small chance of dropping a faction ship BPC.
* Cosmic Anomaly: Combat sites with NPC spawns, with the possibility of escalating to more difficult sites.
* Gravimetric: Hidden asteroid belts. Mining sites containing ores of rarer types and/or larger asteroids than the belts native to that system.
* Magnetometric: Archaeology/Salvage profession sites.
* Radar: Hacking profession sites.
* Ladar: Gas Cloud sites for mining gas.