- Kills
- 3
- +0 in the last 90 days
- Losses
- 23
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 6%
- ISK destroyed
- 140.7M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 23
- Danger Ratio
- 91%
- Final Blows
- 0
- Points
- 3
ISK
- Destroyed
- 140.7M
- Lost
- 2.26B
- Balance
- -2.11B
- ISK Efficiency
- 6%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 9%
- Activity
- Inactive
Damage Dealt3.9K
Damage Ratio · 2%
Damage Taken160.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
-Wormholes. These lead to other systems, either in K-space or W-space.
o Exploration Complexes. These often have a commander spawn, and can escalate, eventually culminating in an NPC which drops deadspace items.
o DED Complexes. Rated on a scale of 1-10 (you'll receive a message when you warp to the gate with their rating), these complexes do not escalate, but the final overseer has an excellent chance of dropping deadspace items, along with a small chance of dropping a faction ship BPC.
* Cosmic Anomaly: Combat sites with NPC spawns, with the possibility of escalating to more difficult sites.
* Gravimetric: Hidden asteroid belts. Mining sites containing ores of rarer types and/or larger asteroids than the belts native to that system.
* Magnetometric: Archaeology/Salvage profession sites.
* Radar: Hacking profession sites.
* Ladar: Gas Cloud sites for mining gas.
o Exploration Complexes. These often have a commander spawn, and can escalate, eventually culminating in an NPC which drops deadspace items.
o DED Complexes. Rated on a scale of 1-10 (you'll receive a message when you warp to the gate with their rating), these complexes do not escalate, but the final overseer has an excellent chance of dropping deadspace items, along with a small chance of dropping a faction ship BPC.
* Cosmic Anomaly: Combat sites with NPC spawns, with the possibility of escalating to more difficult sites.
* Gravimetric: Hidden asteroid belts. Mining sites containing ores of rarer types and/or larger asteroids than the belts native to that system.
* Magnetometric: Archaeology/Salvage profession sites.
* Radar: Hacking profession sites.
* Ladar: Gas Cloud sites for mining gas.