Pilota
Nikoli Stevin
CaldariCivire
- Kill
- 445
- +9 negli ultimi 90 giorni
- Perdite
- 146
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 81%
- ISK distrutti
- 97.67B
- +14.38B negli ultimi 90 giorni
- Attività
- Media
- 0,1 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 445
- Perdite
- 146
- Indice di pericolo
- 89%
- Colpi finali
- 107
- Punti
- 895
ISK
- Distrutti
- 97.67B
- Persi
- 22.88B
- Bilancio
- +74.79B
- Efficienza ISK
- 81%
Solo
- Kill in solo
- 51
- Percentuale solo
- 11%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 16
- Quota perdite NPC
- 11%
- Attività
- Media
Danni inflitti15.4M
Rapporto danni · 90%
Danni subiti1.7M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
+-+-+ Combat Sites +-+-+
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
---------------------------------------------------------
Enemies Damage type to use Hardener to use
Angel Cartel Explode/Kinetic Explode(62%) Kinetic(22%)
Blood Raiders EM/Thermal EM(50%) Thermal(48%)
CONCORD Kinetic/Thermal %30 of each
Guristas Kinetic/Thermal Kinetic(79%) Thermal(18%)
Khanid EM/Thermal Thermal EM
Mercenaries Kinetic/Thermal All types
Mordu's Legion Kinetic/EM Kinetic(70%) Thermal(30%)
Sansha EM/Thermal EM(53%) Thermal(47%)
Serpentis Kinetic/Thermal Thermal(55%) Kinetic(45%)
Amarr EM/Thermal EM(47%) Thermal(42%)
Caldari Kinetic/Thermal Kinetic(51%) Thermal(48%)
Gallente Kinetic/Thermal Kinetic(60%) Thermal(39%)
Minmatar Explode/Kinetic Explode(50%) Kinetic(31%)
Rogue Drones
W-Space Designations
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-Space Designations
Class 7 (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8 (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9 (Null) C248 E545 K329 K346 S199 V283 Z060 Z142
Trig-space Designations
C729, X450, F216, U372, R081
Complexes: maximum ship allowed.
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
*** Jammers ***
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
---------------------------------------------------------
Enemies Damage type to use Hardener to use
Angel Cartel Explode/Kinetic Explode(62%) Kinetic(22%)
Blood Raiders EM/Thermal EM(50%) Thermal(48%)
CONCORD Kinetic/Thermal %30 of each
Guristas Kinetic/Thermal Kinetic(79%) Thermal(18%)
Khanid EM/Thermal Thermal EM
Mercenaries Kinetic/Thermal All types
Mordu's Legion Kinetic/EM Kinetic(70%) Thermal(30%)
Sansha EM/Thermal EM(53%) Thermal(47%)
Serpentis Kinetic/Thermal Thermal(55%) Kinetic(45%)
Amarr EM/Thermal EM(47%) Thermal(42%)
Caldari Kinetic/Thermal Kinetic(51%) Thermal(48%)
Gallente Kinetic/Thermal Kinetic(60%) Thermal(39%)
Minmatar Explode/Kinetic Explode(50%) Kinetic(31%)
Rogue Drones
W-Space Designations
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-Space Designations
Class 7 (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8 (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9 (Null) C248 E545 K329 K346 S199 V283 Z060 Z142
Trig-space Designations
C729, X450, F216, U372, R081
Complexes: maximum ship allowed.
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
*** Jammers ***
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter