Pilota
ManFat
CaldariCivire
- Kill
- 240
- +0 negli ultimi 90 giorni
- Perdite
- 68
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 89%
- ISK distrutti
- 65.21B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 240
- Perdite
- 68
- Indice di pericolo
- 94%
- Colpi finali
- 64
- Punti
- 240
ISK
- Distrutti
- 65.21B
- Persi
- 8.19B
- Bilancio
- +57.02B
- Efficienza ISK
- 89%
Solo
- Kill in solo
- 13
- Percentuale solo
- 5%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 6%
- Attività
- Inattivo
Danni inflitti1.9M
Rapporto danni · 66%
Danni subiti1.0M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Looking for hansome Female's, you dont have to be beautful but if you are ugly you have less of a chance.
No Gingers !
Boggina.
See my corp for moar dets on joining, no whining fags, we do not take kindly to prancing nancys.
Join chat Grievous Intent PUB , someone will speak with you in there. it wont be me tho, i hate you already, and i know your ginger lol :)
NO Gingers ! Or ginger Retards, Ginger window lickers.
Your Primary
The party right now
Captpoopypants > brazilians with brazilians, would they even call them brazilians.
Gunnery Maths
Range
In optimal, good shot.
between optimal and first fall off, okay shot. (closer to optimal is MUCH better)
after first fall off, shot becomes all but useless.
Tracking
Standstill (use overview to confirm) Best shot.
Tracking is same as angular velocity, 50% shot (as if at first fall off)
Smaller guns hit bigger ships better and likewsie big to small is worse.
Small guns track destroyers 2x better, cruisers 3x, battlecruisers 7x, battleships 10x....roughly speaking.
Medium guns track frigates 3x worse, destroyers about half as well, battlecruisers 2x better, battleships 3x better.
Large guns track frigates 10x worse, destroyers 5x, cruisers 3x, battlecruisers about 1.5 times worse.
Times/Divide your tracking as needed for size modifier to get actual idea of tracking. (A 0.08 large gun against a frigate is actually 0.008. A 0.2 small gun against a cruiser is actual
No Gingers !
Boggina.
See my corp for moar dets on joining, no whining fags, we do not take kindly to prancing nancys.
Join chat Grievous Intent PUB , someone will speak with you in there. it wont be me tho, i hate you already, and i know your ginger lol :)
NO Gingers ! Or ginger Retards, Ginger window lickers.
Your Primary
The party right now
Captpoopypants > brazilians with brazilians, would they even call them brazilians.
Gunnery Maths
Range
In optimal, good shot.
between optimal and first fall off, okay shot. (closer to optimal is MUCH better)
after first fall off, shot becomes all but useless.
Tracking
Standstill (use overview to confirm) Best shot.
Tracking is same as angular velocity, 50% shot (as if at first fall off)
Smaller guns hit bigger ships better and likewsie big to small is worse.
Small guns track destroyers 2x better, cruisers 3x, battlecruisers 7x, battleships 10x....roughly speaking.
Medium guns track frigates 3x worse, destroyers about half as well, battlecruisers 2x better, battleships 3x better.
Large guns track frigates 10x worse, destroyers 5x, cruisers 3x, battlecruisers about 1.5 times worse.
Times/Divide your tracking as needed for size modifier to get actual idea of tracking. (A 0.08 large gun against a frigate is actually 0.008. A 0.2 small gun against a cruiser is actual