ManFat
- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 1.60
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 240
- Perdite
- 68
- Efficienza
- 78%
- Indice di pericolo
- 94%
ISK
- Distrutti
- 65.21B
- Persi
- 8.19B
- Efficienza ISK
- 89%
- Bilancio
- +57.02B
Solo
- Kill in solo
- 13
- Percentuale solo
- 5%
- Colpi finali
- 64
- Punti
- 240
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 6%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti1.9M
Danni subiti1.0M
Rapporto danni66%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Grievous Intent HoldingsDal martedì 17 luglio 20180 Kill0 Perdite
Caldari ProvisionsDal lunedì 16 luglio 20180 Kill0 Perdite
TR7Dal martedì 21 maggio 2013153 Kill36 Perdite
Caldari ProvisionsDal martedì 14 maggio 20130 Kill0 Perdite
Captpoopypants Pants Of Poo CorpDal giovedì 21 marzo 20130 Kill0 Perdite
Caldari ProvisionsDal martedì 17 luglio 20120 Kill1 Perdite
Red FederationDal mercoledì 4 luglio 20120 Kill0 Perdite
Caldari ProvisionsDal martedì 26 giugno 20120 Kill0 Perdite
WISE OUTCASTSDal mercoledì 23 maggio 20120 Kill0 Perdite
TR7Dal lunedì 10 ottobre 200587 Kill31 Perdite
Caldari ProvisionsDal lunedì 10 ottobre 20050 Kill0 Perdite
Welsh CommandersDal martedì 21 giugno 20050 Kill0 Perdite
State War AcademyDal lunedì 20 giugno 20050 Kill0 Perdite
Bio in gioco
Looking for hansome Female's, you dont have to be beautful but if you are ugly you have less of a chance.
No Gingers !
Boggina.
See my corp for moar dets on joining, no whining fags, we do not take kindly to prancing nancys.
Join chat Grievous Intent PUB , someone will speak with you in there. it wont be me tho, i hate you already, and i know your ginger lol :)
NO Gingers ! Or ginger Retards, Ginger window lickers.
Your Primary
The party right now
Captpoopypants > brazilians with brazilians, would they even call them brazilians.
Gunnery Maths
Range
In optimal, good shot.
between optimal and first fall off, okay shot. (closer to optimal is MUCH better)
after first fall off, shot becomes all but useless.
Tracking
Standstill (use overview to confirm) Best shot.
Tracking is same as angular velocity, 50% shot (as if at first fall off)
Smaller guns hit bigger ships better and likewsie big to small is worse.
Small guns track destroyers 2x better, cruisers 3x, battlecruisers 7x, battleships 10x....roughly speaking.
Medium guns track frigates 3x worse, destroyers about half as well, battlecruisers 2x better, battleships 3x better.
Large guns track frigates 10x worse, destroyers 5x, cruisers 3x, battlecruisers about 1.5 times worse.
Times/Divide your tracking as needed for size modifier to get actual idea of tracking. (A 0.08 large gun against a frigate is actually 0.008. A 0.2 small gun against a cruiser is actual
No Gingers !
Boggina.
See my corp for moar dets on joining, no whining fags, we do not take kindly to prancing nancys.
Join chat Grievous Intent PUB , someone will speak with you in there. it wont be me tho, i hate you already, and i know your ginger lol :)
NO Gingers ! Or ginger Retards, Ginger window lickers.
Your Primary
Gunnery Maths
Range
In optimal, good shot.
between optimal and first fall off, okay shot. (closer to optimal is MUCH better)
after first fall off, shot becomes all but useless.
Tracking
Standstill (use overview to confirm) Best shot.
Tracking is same as angular velocity, 50% shot (as if at first fall off)
Smaller guns hit bigger ships better and likewsie big to small is worse.
Small guns track destroyers 2x better, cruisers 3x, battlecruisers 7x, battleships 10x....roughly speaking.
Medium guns track frigates 3x worse, destroyers about half as well, battlecruisers 2x better, battleships 3x better.
Large guns track frigates 10x worse, destroyers 5x, cruisers 3x, battlecruisers about 1.5 times worse.
Times/Divide your tracking as needed for size modifier to get actual idea of tracking. (A 0.08 large gun against a frigate is actually 0.008. A 0.2 small gun against a cruiser is actual