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Kill
198
+0 negli ultimi 90 giorni
Perdite
108
+0 negli ultimi 90 giorni
65%
Efficienza
Efficienza ISK 99%
ISK distrutti
764.13B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
198
Perdite
108
Indice di pericolo
71%
Colpi finali
18
Punti
198

ISK

Distrutti
764.13B
Persi
6.40B
Bilancio
+757.73B
Efficienza ISK
99%

Solo

Kill in solo
4
Percentuale solo
2%
Kill medie/giorno
—

Altro

Perdite contro NPC
31
Quota perdite NPC
29%
Attività
Inattivo
Danni inflitti440.6K
Rapporto danni · 31%
Danni subiti960.0K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

☜☆☞

Ron Shelest Over


Skills that affect capacitor stability:

Resistance Phasing: Faster Reactive Armor Hardener cycle time and reduced capacitor drain per cycle (net reduction in capacitor usage).
Afterburner: Faster afterburner cycling but reduced capacitor drain per cycle (net reduction in capacitor usage).
Fuel Conservation: Reduced capacitor drain per afterburner cycle.
Capacitor Management: Increased capacitor maximum amount.
Capacitor Systems Operation: Faster capacitor regeneration.
Repair Systems: Faster armor repair module cycling resulting in higher capacitor drain. Still worth training, just be aware of the drawback.

For the the more efficient and faster skill training, you need cap systems, cap management, after burner, and fuel conservation at 4.

PG
Power Grid management (5% PG per level)
Advanced Weapon Upgrades (2% less PG on turrets and launchers)
Shield upgrades (5% less PG on those shield extenders per level)
Rigging skills, Some rigs have PG as a drawback, I have a few fits that need all the above skills at 5 and the specific rigging skill at 4-5. Check the rigs you are using for relevant drawbacks.

CPU
CPU Management 5%/level on your ship
Weapon Upgrades (5% CPU per level for guns/launchers)
Rigging skills (a few rigs have CPU related penalties)