Uinen

Status: Active

CREATO IL: ...

SECURITY STATUS: 0.23

Alleanza

No Alliance Affiliation

In-Game Bio Feed


***Stacking Penalty***

Damage/Range/Tracking Modules:
First 100%
Second 95,44%
Third 67,99%
Fourth 35,57%

ROF Modules:
First 100%
Second 77,58%
Third 46,55%
Fourth 22,41%

Armor Hardener Modules Active and Passive,
Weapon Disr.:
First 100%
Second 43,45%
Third 16,13%
Fourth 5,71%





** Rat Damage Types **

Angel Kinetic / Explosive /Thermal
Amarr Navy - EM/Thermal
Blood Raiders EM/Thermal
Caldari Kinetic/Thermal
Gallente Kinetic/Thermal
Guristas Kinetic/Thermal
Khanid EM/Thermal
Mercenary EM/Thermal, Kinetic missiles
Mordus Kinetic/thermal
Odamian Kinetic/thermal
Rogue Drone Kinetic/thermal
Rogue Pirate EM/Explosive/Kinetic
Sansha EM/Thermal
Serpentis Kinetic/Thermal
Zazzmatazz Unsure - probably same as Angel

** Main Damage type to shoot at the enemy: **

-Guristas - Kinetic
-Serpentis - Thermal
-Mordus - Thermal & Kinetic
-Blood - EM & Thermal
-Sansha - Thermal
-Angel - Explosive
-Mercenary - Thermal

**Hardeners to use**

-Angel - all
-Amarr navy - EM/Thermal
-Blood - EM/Thermal
-Caldari navy - Kinetic/Thermal
-Gurista, Mordus, Gallente - Kinetic/Thermal
-Khanid - EM/Thermal
-Mercenary - EM/Thermal/Kinetic (missiles)
-Mordus - Kinetic/Thermal
-Odamian - Kinetic/Thermal
-Rogue Pirate - EM/Explosive/Kinetic
-Sansha - EM/Thermal
-Serpentis - Kinetic/Thermal
-Thukker - Kinetic/Thermal/Explosive
-Zazzmatazz - all
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** Scanner types **

- magnetometric = gallente
- gravimetric = caldari
- ladar = minmatar
- radar = amarr

Jammers:
Caldari - Gravimetric = Spatial Destabilizer = BZ-5
Amarr - Radar = White Noise = Umbra
Gallente - Magnetometric = Ion Field = Hypnos
Minmatr - Ladar = Phase Inverter = Enfeebling


*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier


Complexes:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10