- Kill
- 9180
- +277 negli ultimi 90 giorni
- Perdite
- 369
- +11 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 99%
- ISK distrutti
- 10.68T
- +194.96B negli ultimi 90 giorni
- Attività
- Molto alta
- 3,1 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 9180
- Perdite
- 369
- Indice di pericolo
- 95%
- Colpi finali
- 1304
- Punti
- 8571
ISK
- Distrutti
- 10.68T
- Persi
- 77.86B
- Bilancio
- +10.60T
- Efficienza ISK
- 99%
Solo
- Kill in solo
- 209
- Percentuale solo
- 2%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 20
- Quota perdite NPC
- 5%
- Attività
- Molto alta
Danni inflitti136.6M
Rapporto danni · 95%
Danni subiti6.7M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Why Did You Lose Your Ship?
The core of Eve's gameplay is based on uncertainty. Your next jump could be your last, you could lose your ship, your pod, at any given moment. Your fate is unknown. I am the Wolf outside the glow of the campfire, the danger, risk, the agent of chaos. Without me there is no uncertainty, no risk, no unknown danger. I represent the darkness so that you can measure your successes against something tangible. Losing your ship means you have much yet to learn and more skills yet to master. Escaping or defeating me represents an achievement in that journey. If you lost your ship then I have done you a favor. A favor that is done to me from time to time. Learn from it, seek revenge, train hard, and someday return that favor. I look forward to it. And so should you. - Rixx Javix
1. If it moves, shoot it.
2. If it's not moving shoot it anyway, it might move later
3. When in doubt, Shoot It.!!
4. Overkill works.
5. If all is going well its an ambush.
I Was there:
Bloodbath of B-R5RB (Largest fight, ever)
Kill: Keepstar (First armed Keepstar kill, ever)
Kill: Sotiyo (First fully deployed Sotiyo kill, ever)
Massacre of M2-XFE
Kill: Keepstar (World War Bee II - TEST Staging Keepstar)
Don't be bad! Hold on the owl!
https://tinyurl.com/holdontheowl
The core of Eve's gameplay is based on uncertainty. Your next jump could be your last, you could lose your ship, your pod, at any given moment. Your fate is unknown. I am the Wolf outside the glow of the campfire, the danger, risk, the agent of chaos. Without me there is no uncertainty, no risk, no unknown danger. I represent the darkness so that you can measure your successes against something tangible. Losing your ship means you have much yet to learn and more skills yet to master. Escaping or defeating me represents an achievement in that journey. If you lost your ship then I have done you a favor. A favor that is done to me from time to time. Learn from it, seek revenge, train hard, and someday return that favor. I look forward to it. And so should you. - Rixx Javix
1. If it moves, shoot it.
2. If it's not moving shoot it anyway, it might move later
3. When in doubt, Shoot It.!!
4. Overkill works.
5. If all is going well its an ambush.
I Was there:
Bloodbath of B-R5RB (Largest fight, ever)
Kill: Keepstar (First armed Keepstar kill, ever)
Kill: Sotiyo (First fully deployed Sotiyo kill, ever)
Massacre of M2-XFE
Kill: Keepstar (World War Bee II - TEST Staging Keepstar)
Don't be bad! Hold on the owl!
https://tinyurl.com/holdontheowl