- Kills
- 9,180
- +277 in the last 90 days
- Losses
- 369
- +11 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 10.68T
- +194.96B in the last 90 days
- Activity
- Very High
- 3.1 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 9,180
- Losses
- 369
- Danger Ratio
- 95%
- Final Blows
- 1,304
- Points
- 8,571
ISK
- Destroyed
- 10.68T
- Lost
- 77.86B
- Balance
- +10.60T
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 209
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 20
- NPC Loss Ratio
- 5%
- Activity
- Very High
Damage Dealt136.6M
Damage Ratio · 95%
Damage Taken6.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Why Did You Lose Your Ship?
The core of Eve's gameplay is based on uncertainty. Your next jump could be your last, you could lose your ship, your pod, at any given moment. Your fate is unknown. I am the Wolf outside the glow of the campfire, the danger, risk, the agent of chaos. Without me there is no uncertainty, no risk, no unknown danger. I represent the darkness so that you can measure your successes against something tangible. Losing your ship means you have much yet to learn and more skills yet to master. Escaping or defeating me represents an achievement in that journey. If you lost your ship then I have done you a favor. A favor that is done to me from time to time. Learn from it, seek revenge, train hard, and someday return that favor. I look forward to it. And so should you. - Rixx Javix
1. If it moves, shoot it.
2. If it's not moving shoot it anyway, it might move later
3. When in doubt, Shoot It.!!
4. Overkill works.
5. If all is going well its an ambush.
I Was there:
Bloodbath of B-R5RB (Largest fight, ever)
Kill: Keepstar (First armed Keepstar kill, ever)
Kill: Sotiyo (First fully deployed Sotiyo kill, ever)
Massacre of M2-XFE
Kill: Keepstar (World War Bee II - TEST Staging Keepstar)
Don't be bad! Hold on the owl!
https://tinyurl.com/holdontheowl
The core of Eve's gameplay is based on uncertainty. Your next jump could be your last, you could lose your ship, your pod, at any given moment. Your fate is unknown. I am the Wolf outside the glow of the campfire, the danger, risk, the agent of chaos. Without me there is no uncertainty, no risk, no unknown danger. I represent the darkness so that you can measure your successes against something tangible. Losing your ship means you have much yet to learn and more skills yet to master. Escaping or defeating me represents an achievement in that journey. If you lost your ship then I have done you a favor. A favor that is done to me from time to time. Learn from it, seek revenge, train hard, and someday return that favor. I look forward to it. And so should you. - Rixx Javix
1. If it moves, shoot it.
2. If it's not moving shoot it anyway, it might move later
3. When in doubt, Shoot It.!!
4. Overkill works.
5. If all is going well its an ambush.
I Was there:
Bloodbath of B-R5RB (Largest fight, ever)
Kill: Keepstar (First armed Keepstar kill, ever)
Kill: Sotiyo (First fully deployed Sotiyo kill, ever)
Massacre of M2-XFE
Kill: Keepstar (World War Bee II - TEST Staging Keepstar)
Don't be bad! Hold on the owl!
https://tinyurl.com/holdontheowl