Pilota
Shalmon Aliatus
MinmatarBrutor
- Kill
- 873
- +0 negli ultimi 90 giorni
- Perdite
- 131
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 99%
- ISK distrutti
- 2.24T
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 873
- Perdite
- 131
- Indice di pericolo
- 93%
- Colpi finali
- 93
- Punti
- 873
ISK
- Distrutti
- 2.24T
- Persi
- 28.15B
- Bilancio
- +2.21T
- Efficienza ISK
- 99%
Solo
- Kill in solo
- 17
- Percentuale solo
- 2%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 9
- Quota perdite NPC
- 7%
- Attività
- Inattivo
Danni inflitti61.5M
Rapporto danni · 95%
Danni subiti3.3M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
====================
BLUESTAR ENTERPRISES
====================
Combat 2126 from Apollo Tyrannos - Glances Off
(trasher had 55 armor hp left - easy)
player engagement progression in EVE:
Stage one: sensational but confused interest.
Stage two: wow, so you fly from point A to point B, and then back again...thrilling...kind of.
Stage three: hey, wait a minute, if I just change out this module and train up that skill, I can smote that little turd, Alphajacker 13 (really, the fucker had it coming to him).
Stage four: uh, yes Jim, I just can't make into work today.
Stage five: oh man, there was this Rokh, fitted with some nasty rails, pre-nerf of course, but you know the they can't turn for shit...
Stage six: oh yeah, I had something like that happen in my life too; in EVE, this pew pew space game I play...
Q: How many EVE players does it take to change a lightbulb?
A: CHANGE???????? NNOOOOOOOOOOO
weather is clear atm, 720 degrees only a slight chance of Hail
BLUESTAR ENTERPRISES
====================
Combat 2126 from Apollo Tyrannos - Glances Off
(trasher had 55 armor hp left - easy)
player engagement progression in EVE:
Stage one: sensational but confused interest.
Stage two: wow, so you fly from point A to point B, and then back again...thrilling...kind of.
Stage three: hey, wait a minute, if I just change out this module and train up that skill, I can smote that little turd, Alphajacker 13 (really, the fucker had it coming to him).
Stage four: uh, yes Jim, I just can't make into work today.
Stage five: oh man, there was this Rokh, fitted with some nasty rails, pre-nerf of course, but you know the they can't turn for shit...
Stage six: oh yeah, I had something like that happen in my life too; in EVE, this pew pew space game I play...
Q: How many EVE players does it take to change a lightbulb?
A: CHANGE???????? NNOOOOOOOOOOO
weather is clear atm, 720 degrees only a slight chance of Hail