Shalmon Aliatus
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 873
- Losses
- 131
- Efficiency
- 87%
- Danger Ratio
- 93%
ISK
- Destroyed
- 2.24T
- Lost
- 28.15B
- ISK Efficiency
- 99%
- Balance
- +2.21T
Solo
- Solo Kills
- 17
- Solo Ratio
- 2%
- Final Blows
- 93
- Points
- 873
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 7%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt61.5M
Damage Taken3.3M
Damage Ratio95%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Bluestar EnterprisesSince Sunday, 11 November 201824 Kills12 Losses
Brutor TribeSince Sunday, 11 November 20180 Kills0 Losses
The Craftsmen.Since Thursday, 25 October 20180 Kills0 Losses
Brutor TribeSince Thursday, 25 October 20180 Kills0 Losses
Bluestar EnterprisesSince Sunday, 20 October 2013822 Kills100 Losses
Kaiser IndustriesSince Wednesday, 24 October 201218 Kills6 Losses
Bluestar EnterprisesSince Monday, 21 September 20099 Kills14 Losses
Pator Tech SchoolSince Sunday, 19 July 20090 Kills0 Losses
In-game bio
====================
BLUESTAR ENTERPRISES
====================
Combat 2126 from Apollo Tyrannos - Glances Off
(trasher had 55 armor hp left - easy)
player engagement progression in EVE:
Stage one: sensational but confused interest.
Stage two: wow, so you fly from point A to point B, and then back again...thrilling...kind of.
Stage three: hey, wait a minute, if I just change out this module and train up that skill, I can smote that little turd, Alphajacker 13 (really, the fucker had it coming to him).
Stage four: uh, yes Jim, I just can't make into work today.
Stage five: oh man, there was this Rokh, fitted with some nasty rails, pre-nerf of course, but you know the they can't turn for shit...
Stage six: oh yeah, I had something like that happen in my life too; in EVE, this pew pew space game I play...
Q: How many EVE players does it take to change a lightbulb?
A: CHANGE???????? NNOOOOOOOOOOO
weather is clear atm, 720 degrees only a slight chance of Hail
BLUESTAR ENTERPRISES
====================
Combat 2126 from Apollo Tyrannos - Glances Off
(trasher had 55 armor hp left - easy)
player engagement progression in EVE:
Stage one: sensational but confused interest.
Stage two: wow, so you fly from point A to point B, and then back again...thrilling...kind of.
Stage three: hey, wait a minute, if I just change out this module and train up that skill, I can smote that little turd, Alphajacker 13 (really, the fucker had it coming to him).
Stage four: uh, yes Jim, I just can't make into work today.
Stage five: oh man, there was this Rokh, fitted with some nasty rails, pre-nerf of course, but you know the they can't turn for shit...
Stage six: oh yeah, I had something like that happen in my life too; in EVE, this pew pew space game I play...
Q: How many EVE players does it take to change a lightbulb?
A: CHANGE???????? NNOOOOOOOOOOO
weather is clear atm, 720 degrees only a slight chance of Hail