- Kill
- 10
- +0 negli ultimi 90 giorni
- Perdite
- 7
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 24%
- ISK distrutti
- 1.08B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 10
- Perdite
- 7
- Indice di pericolo
- 100%
- Colpi finali
- 2
- Punti
- 10
ISK
- Distrutti
- 1.08B
- Persi
- 3.34B
- Bilancio
- -2.25B
- Efficienza ISK
- 24%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti4.5K
Rapporto danni · 4%
Danni subiti104.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Hulk & Orca Pilot Totally a carebare, nothing to be afraid of
Ways to Maintain A Healthy Level Of Insanity.
1. At Lunch Time, Sit In Your Parked Car With Sunglasses on and point a Hair Dryer At Passing Cars. See If They Slow Down.
2. Put Your Garbage Can On Your Desk And Label It 'In.'
3. Put Decaf In The Coffee Maker For 3 Weeks, Once Everyone has Gotten Over Their Caffeine Addictions, Switch to Espresso.
4. In The Memo Field Of All Your Checks, Write "For Smuggling Diamonds"
5. Finish All Your sentences with "In Accordance With The Prophecy."
6. As Often As Possible, Skip Rather Than Walk.
7. Order a Diet Water whenever you go out to eat, with a serious face.
Guristas - Kinetic/Thermal (weak against kinetic/thermal)
Serpentis - Thermal/Kinetic (weak against thermal/kinetic)
Sansha's Nation - EM/Thermal (weak against EM/Thermal)
Rogue Drones - EM/Therm/Kin (weak against EM)
Blood Raider - Thermal/EM (weak against EM/Thermal)
Angel Cartel - Kinetic/Explosive/Thermal (weak against explosive)
EoM - Kinetic/Thermal (weak against Kinetic)
Mordus Legion - Thermal/Kinetic
Minmatar Fleet - Thermal/Explosive (Weak against exp/kin)
Amarr Navy - EM/Thermal (weak against EM)
Thukker Tribe - Thermal/Explosive (weak against ??)
Mercenerys - EM/Kin/Therm (weak against kin)
Caldary Navy - Kin/Therm (weak against kin)
Gallente Navy - Kin/Therm (weak against Therm)