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Randolf Hawkins3.70
Pilot

Randolf Hawkins

CaldariDeteis
Killboard
Kills
10
+0 in the last 90 days
Losses
7
+0 in the last 90 days
59%
Efficiency
ISK Efficiency 24%
ISK destroyed
1.08B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
10
Losses
7
Danger Ratio
100%
Final Blows
2
Points
10

ISK

Destroyed
1.08B
Lost
3.34B
Balance
-2.25B
ISK Efficiency
24%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt4.5K
Damage Ratio · 4%
Damage Taken104.7K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


Hulk & Orca Pilot Totally a carebare, nothing to be afraid of


Ways to Maintain A Healthy Level Of Insanity.
1. At Lunch Time, Sit In Your Parked Car With Sunglasses on and point a Hair Dryer At Passing Cars. See If They Slow Down.
2. Put Your Garbage Can On Your Desk And Label It 'In.'
3. Put Decaf In The Coffee Maker For 3 Weeks, Once Everyone has Gotten Over Their Caffeine Addictions, Switch to Espresso.
4. In The Memo Field Of All Your Checks, Write "For Smuggling Diamonds"
5. Finish All Your sentences with "In Accordance With The Prophecy."
6. As Often As Possible, Skip Rather Than Walk.
7. Order a Diet Water whenever you go out to eat, with a serious face.

Guristas - Kinetic/Thermal (weak against kinetic/thermal)
Serpentis - Thermal/Kinetic (weak against thermal/kinetic)
Sansha's Nation - EM/Thermal (weak against EM/Thermal)
Rogue Drones - EM/Therm/Kin (weak against EM)
Blood Raider - Thermal/EM (weak against EM/Thermal)
Angel Cartel - Kinetic/Explosive/Thermal (weak against explosive)
EoM - Kinetic/Thermal (weak against Kinetic)
Mordus Legion - Thermal/Kinetic
Minmatar Fleet - Thermal/Explosive (Weak against exp/kin)
Amarr Navy - EM/Thermal (weak against EM)
Thukker Tribe - Thermal/Explosive (weak against ??)
Mercenerys - EM/Kin/Therm (weak against kin)
Caldary Navy - Kin/Therm (weak against kin)
Gallente Navy - Kin/Therm (weak against Therm)