- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 2.20
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 5
- Efficienza
- 0%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 0
- Persi
- 635.3M
- Efficienza ISK
- 0%
- Bilancio
- -635.3M
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 0
- Punti
- 0
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti0
Danni subiti75.1K
Rapporto danni0%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
corporation 32191Dal venerdì 6 luglio 20120 Kill2 Perdite
Immortals of New EdenDal venerdì 6 luglio 20120 Kill0 Perdite
Ziost Engineering DivisionDal sabato 14 novembre 20090 Kill2 Perdite
PerkoneDal sabato 7 novembre 20090 Kill0 Perdite
Gold Stem IndustrialDal domenica 13 settembre 20090 Kill0 Perdite
PerkoneDal sabato 12 settembre 20090 Kill0 Perdite
uncommon skiesDal lunedì 7 settembre 20090 Kill0 Perdite
State War AcademyDal mercoledì 26 agosto 20090 Kill0 Perdite
Bio in gioco
My rules to live by:
1. If it moves, shoot it.
2. If it ...doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.
16. Never draw fire, it irritates everyone around you.
17. Anything you do, can get you shot, including doing nothing.
18. The only thing more accurate then enemy fire is friendly fire.
1. If it moves, shoot it.
2. If it ...doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.
16. Never draw fire, it irritates everyone around you.
17. Anything you do, can get you shot, including doing nothing.
18. The only thing more accurate then enemy fire is friendly fire.