- Created on
- …
- Next Birthday
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- Last Active
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- Security Status
- 2.20
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 5
- Efficiency
- 0%
- Danger Ratio
- 100%
ISK
- Destroyed
- 0
- Lost
- 635.3M
- ISK Efficiency
- 0%
- Balance
- -635.3M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt0
Damage Taken75.1K
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
corporation 32191Since Friday, 6 July 20120 Kills2 Losses
Immortals of New EdenSince Friday, 6 July 20120 Kills0 Losses
Ziost Engineering DivisionSince Saturday, 14 November 20090 Kills2 Losses
PerkoneSince Saturday, 7 November 20090 Kills0 Losses
Gold Stem IndustrialSince Sunday, 13 September 20090 Kills0 Losses
PerkoneSince Saturday, 12 September 20090 Kills0 Losses
uncommon skiesSince Monday, 7 September 20090 Kills0 Losses
State War AcademySince Wednesday, 26 August 20090 Kills0 Losses
In-game bio
My rules to live by:
1. If it moves, shoot it.
2. If it ...doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.
16. Never draw fire, it irritates everyone around you.
17. Anything you do, can get you shot, including doing nothing.
18. The only thing more accurate then enemy fire is friendly fire.
1. If it moves, shoot it.
2. If it ...doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.
16. Never draw fire, it irritates everyone around you.
17. Anything you do, can get you shot, including doing nothing.
18. The only thing more accurate then enemy fire is friendly fire.