- Creato il
- …
- Prossimo compleanno
- …
- Security status
- 0.10
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Efficienza
- 0%
- Indice di pericolo
- 0%
ISK
- Distrutti
- 0
- Persi
- 0
- Efficienza ISK
- 0%
- Bilancio
- +0
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 0
- Punti
- 0
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Bio in gioco
***Mission types***
Accounting: ?
Financial: ?
Personnel: Courier ?
Command: 97% Kill, 3% Courier
Internal Security: 95% Kill, 5% Courier
Surveillance: 95% Kill, 5% Courier
Security: 90% Kill, 5% Courier, 5% Trade
Intelligence: 85% Kill, 15% Courier
Administration: 50% Kill, 50% Courier
Legal: 50% Kill, 50% Courier
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Advisory: 34% Kill, 66% Courier
Public Relations: 34% Kill, 66% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Archives: 5% Kill, 90% Courier, 5% Trade
Distribution: 5% Kill, 95% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Production: 5% Kill, 95% Courier
Storage: 5% Kill, 95% Courier(L)
R&D: 0% Kill, 50% Courier(S), 50% Trade
*** Worlds Collide ***
Tip - Get an Afterburner for this mission.
- Warp to the first room. Take the Angel Cartel Gate(usually on
the left). It's the easier of the two.
- 2nd room: You will aggro two npcs upon arrival. These are
usually missile boats. Ignore them and head for the Research Gate
as quickly as you can. Tip - Use your afterburner. Aim for above
or below the gate. Turn your AB off when you get in range
before activating the gate.
- Third room - Lots of npcs in this room but they are weak. Only
three npcs should aggro. Destroy them. Loot the Damaged Heron
container. Warp out.
*** Shaman Secrets 4/5 ***
Finding Logut Akell - There are two ways to complete this
mission. The one outlined here should result in no faction loss.
- Go to Eram IV, Moon 2, Find Logut's Abode.
- Talk to the agent but don't threaten him! Tell him you want
more information. It won't really give you an opportunity to accept
that mission, which is good. End the conversation.
- Talk to him again and tell him the truth: Pinala Adala sent you
to kidnap Logut. He gives you a sub-quest: The Shaman's will (Kill
6 Angel Cartel). Accept it.
- Complete 'The Shaman's Will' and return to Logut's Abode.
Receive: Logut Akell.
- Return to Pinala Adala to claim your reward.
Accounting: ?
Financial: ?
Personnel: Courier ?
Command: 97% Kill, 3% Courier
Internal Security: 95% Kill, 5% Courier
Surveillance: 95% Kill, 5% Courier
Security: 90% Kill, 5% Courier, 5% Trade
Intelligence: 85% Kill, 15% Courier
Administration: 50% Kill, 50% Courier
Legal: 50% Kill, 50% Courier
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Advisory: 34% Kill, 66% Courier
Public Relations: 34% Kill, 66% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Archives: 5% Kill, 90% Courier, 5% Trade
Distribution: 5% Kill, 95% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Production: 5% Kill, 95% Courier
Storage: 5% Kill, 95% Courier(L)
R&D: 0% Kill, 50% Courier(S), 50% Trade
*** Worlds Collide ***
Tip - Get an Afterburner for this mission.
- Warp to the first room. Take the Angel Cartel Gate(usually on
the left). It's the easier of the two.
- 2nd room: You will aggro two npcs upon arrival. These are
usually missile boats. Ignore them and head for the Research Gate
as quickly as you can. Tip - Use your afterburner. Aim for above
or below the gate. Turn your AB off when you get in range
before activating the gate.
- Third room - Lots of npcs in this room but they are weak. Only
three npcs should aggro. Destroy them. Loot the Damaged Heron
container. Warp out.
*** Shaman Secrets 4/5 ***
Finding Logut Akell - There are two ways to complete this
mission. The one outlined here should result in no faction loss.
- Go to Eram IV, Moon 2, Find Logut's Abode.
- Talk to the agent but don't threaten him! Tell him you want
more information. It won't really give you an opportunity to accept
that mission, which is good. End the conversation.
- Talk to him again and tell him the truth: Pinala Adala sent you
to kidnap Logut. He gives you a sub-quest: The Shaman's will (Kill
6 Angel Cartel). Accept it.
- Complete 'The Shaman's Will' and return to Logut's Abode.
Receive: Logut Akell.
- Return to Pinala Adala to claim your reward.