- Created on
- …
- Next Birthday
- …
- Security Status
- 0.10
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Efficiency
- 0%
- Danger Ratio
- 0%
ISK
- Destroyed
- 0
- Lost
- 0
- ISK Efficiency
- 0%
- Balance
- +0
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Combat profile
How they fight, with whom and against whom — last 90 days
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
***Mission types***
Accounting: ?
Financial: ?
Personnel: Courier ?
Command: 97% Kill, 3% Courier
Internal Security: 95% Kill, 5% Courier
Surveillance: 95% Kill, 5% Courier
Security: 90% Kill, 5% Courier, 5% Trade
Intelligence: 85% Kill, 15% Courier
Administration: 50% Kill, 50% Courier
Legal: 50% Kill, 50% Courier
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Advisory: 34% Kill, 66% Courier
Public Relations: 34% Kill, 66% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Archives: 5% Kill, 90% Courier, 5% Trade
Distribution: 5% Kill, 95% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Production: 5% Kill, 95% Courier
Storage: 5% Kill, 95% Courier(L)
R&D: 0% Kill, 50% Courier(S), 50% Trade
*** Worlds Collide ***
Tip - Get an Afterburner for this mission.
- Warp to the first room. Take the Angel Cartel Gate(usually on
the left). It's the easier of the two.
- 2nd room: You will aggro two npcs upon arrival. These are
usually missile boats. Ignore them and head for the Research Gate
as quickly as you can. Tip - Use your afterburner. Aim for above
or below the gate. Turn your AB off when you get in range
before activating the gate.
- Third room - Lots of npcs in this room but they are weak. Only
three npcs should aggro. Destroy them. Loot the Damaged Heron
container. Warp out.
*** Shaman Secrets 4/5 ***
Finding Logut Akell - There are two ways to complete this
mission. The one outlined here should result in no faction loss.
- Go to Eram IV, Moon 2, Find Logut's Abode.
- Talk to the agent but don't threaten him! Tell him you want
more information. It won't really give you an opportunity to accept
that mission, which is good. End the conversation.
- Talk to him again and tell him the truth: Pinala Adala sent you
to kidnap Logut. He gives you a sub-quest: The Shaman's will (Kill
6 Angel Cartel). Accept it.
- Complete 'The Shaman's Will' and return to Logut's Abode.
Receive: Logut Akell.
- Return to Pinala Adala to claim your reward.
Accounting: ?
Financial: ?
Personnel: Courier ?
Command: 97% Kill, 3% Courier
Internal Security: 95% Kill, 5% Courier
Surveillance: 95% Kill, 5% Courier
Security: 90% Kill, 5% Courier, 5% Trade
Intelligence: 85% Kill, 15% Courier
Administration: 50% Kill, 50% Courier
Legal: 50% Kill, 50% Courier
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Advisory: 34% Kill, 66% Courier
Public Relations: 34% Kill, 66% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Archives: 5% Kill, 90% Courier, 5% Trade
Distribution: 5% Kill, 95% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Production: 5% Kill, 95% Courier
Storage: 5% Kill, 95% Courier(L)
R&D: 0% Kill, 50% Courier(S), 50% Trade
*** Worlds Collide ***
Tip - Get an Afterburner for this mission.
- Warp to the first room. Take the Angel Cartel Gate(usually on
the left). It's the easier of the two.
- 2nd room: You will aggro two npcs upon arrival. These are
usually missile boats. Ignore them and head for the Research Gate
as quickly as you can. Tip - Use your afterburner. Aim for above
or below the gate. Turn your AB off when you get in range
before activating the gate.
- Third room - Lots of npcs in this room but they are weak. Only
three npcs should aggro. Destroy them. Loot the Damaged Heron
container. Warp out.
*** Shaman Secrets 4/5 ***
Finding Logut Akell - There are two ways to complete this
mission. The one outlined here should result in no faction loss.
- Go to Eram IV, Moon 2, Find Logut's Abode.
- Talk to the agent but don't threaten him! Tell him you want
more information. It won't really give you an opportunity to accept
that mission, which is good. End the conversation.
- Talk to him again and tell him the truth: Pinala Adala sent you
to kidnap Logut. He gives you a sub-quest: The Shaman's will (Kill
6 Angel Cartel). Accept it.
- Complete 'The Shaman's Will' and return to Logut's Abode.
Receive: Logut Akell.
- Return to Pinala Adala to claim your reward.