- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 0.00
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 5
- Efficienza
- 0%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 0
- Persi
- 387.8M
- Efficienza ISK
- 0%
- Bilancio
- -387.8M
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 0
- Punti
- 0
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti0
Danni subiti62.3K
Rapporto danni0%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
CRY.NETDal sabato 14 gennaio 20230 Kill0 Perdite
Science and Trade InstituteDal sabato 14 gennaio 20230 Kill2 Perdite
Nigerian EmbassyDal venerdì 13 gennaio 20230 Kill0 Perdite
Science and Trade InstituteDal venerdì 13 gennaio 20230 Kill0 Perdite
CRY.NETDal martedì 26 novembre 20130 Kill3 Perdite
Science and Trade InstituteDal giovedì 9 aprile 20090 Kill0 Perdite
Bio in gioco
Professionals are predictable. It's the amateurs that are dangerous.
Never share a foxhole with anyone braver than you are.
The most dangerous thing in the combat zone is an officer with a map.
The problem with taking the easy way out is the enemy has already mined it.
The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.
If your advance is going well, you are walking into an ambush.
The only time suppressive fire works is when it is used on abandoned positions.
The only thing more accurate than incoming enemy fire is incoming friendly fire.
There is nothing more satisfying than having someone take a shot at you, and miss.
Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.
The enemy diversion you have been ignoring will be the main attack.
When you have secured an area, don't forget to inform the enemy.
If it's stupid, but it works, it ain't stupid.
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Never share a foxhole with anyone braver than you are.
The most dangerous thing in the combat zone is an officer with a map.
The problem with taking the easy way out is the enemy has already mined it.
The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.
If your advance is going well, you are walking into an ambush.
The only time suppressive fire works is when it is used on abandoned positions.
The only thing more accurate than incoming enemy fire is incoming friendly fire.
There is nothing more satisfying than having someone take a shot at you, and miss.
Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.
The enemy diversion you have been ignoring will be the main attack.
When you have secured an area, don't forget to inform the enemy.
If it's stupid, but it works, it ain't stupid.
<