Capsuleers.app logo CAPSULEERS.APP
GlasSexx
GlasSexx0.00
Created on
Next Birthday
Last Active
Security Status
0.00

Combat Record

Career-long numbers from eve-kill

Combat
Kills
0
Losses
5
Efficiency
0%
Danger Ratio
100%
ISK
Destroyed
0
Lost
387.8M
ISK Efficiency
0%
Balance
-387.8M
Solo
Solo Kills
0
Solo Ratio
0%
Final Blows
0
Points
0
Other
NPC Losses
0
NPC Loss Ratio
0%
Avg Kills/Day
Activity
Inactive
Damage
Damage Dealt0
Damage Taken62.3K
Damage Ratio0%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

ShipsThis week

No data in this window.

SystemsThis week

No data in this window.

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90 days
Hulls Lost

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

Professionals are predictable. It's the amateurs that are dangerous.
Never share a foxhole with anyone braver than you are.
The most dangerous thing in the combat zone is an officer with a map.
The problem with taking the easy way out is the enemy has already mined it.
The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.
If your advance is going well, you are walking into an ambush.
The only time suppressive fire works is when it is used on abandoned positions.
The only thing more accurate than incoming enemy fire is incoming friendly fire.
There is nothing more satisfying than having someone take a shot at you, and miss.
Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.
The enemy diversion you have been ignoring will be the main attack.
When you have secured an area, don't forget to inform the enemy.
If it's stupid, but it works, it ain't stupid.
<