- Kill
- 2046
- +0 negli ultimi 90 giorni
- Perdite
- 71
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 99%
- ISK distrutti
- 615.62B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 2046
- Perdite
- 71
- Indice di pericolo
- 96%
- Colpi finali
- 208
- Punti
- 2046
ISK
- Distrutti
- 615.62B
- Persi
- 7.89B
- Bilancio
- +607.73B
- Efficienza ISK
- 99%
Solo
- Kill in solo
- 44
- Percentuale solo
- 2%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 3
- Quota perdite NPC
- 4%
- Attività
- Inattivo
Danni inflitti13.6M
Rapporto danni · 95%
Danni subiti647.8K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
I remember when:
There was such a thing as super safe spots.
Ceptors could fit 10mn MWDs.
There was no such thing as a "nano gang" and roaming gangs consisted of battleships, and lots of them.
There was no tech II ammo.
Missles actually worked and did full damage IF they could catch their target. Torps went more then 3 feet.
There were no capital ships and no such thing as a POS.
You could only warp to things at 15k, spending days making insta bookmarks before going anywhere in 0.0 and being limited to where you had bookmarks was standard.
A safe spot was REALLY a safe spot, so long as it was not made between two gates.
There were no warp bubbles or intradictors.
Stations were taken by a fleet of battleships in a relativly short time.
Mines.
There was such a thing as super safe spots.
Ceptors could fit 10mn MWDs.
There was no such thing as a "nano gang" and roaming gangs consisted of battleships, and lots of them.
There was no tech II ammo.
Missles actually worked and did full damage IF they could catch their target. Torps went more then 3 feet.
There were no capital ships and no such thing as a POS.
You could only warp to things at 15k, spending days making insta bookmarks before going anywhere in 0.0 and being limited to where you had bookmarks was standard.
A safe spot was REALLY a safe spot, so long as it was not made between two gates.
There were no warp bubbles or intradictors.
Stations were taken by a fleet of battleships in a relativly short time.
Mines.