Phoenixspirit

Status: Active

CREATO IL: ...

SECURITY STATUS: 4.92

In-Game Bio Feed

Sry what did you say? I don\xb4t speek dead!

YAAARRRRRR!!!!!!




Vive la libert\xe9!




Yoohoooo......

Und ne Buddel voll Rum!!



Rules to live by in Eve:


1. If it moves, shoot it.
2. If it doesn't move, poke it with your turrets, then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If it shoots back, open up a cyno it might call for back-up
10. if back-up arrives, jump your cap fleet in, they have more space to loot







▬▬▬
- Jammers -
Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter


Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM
Sansha - EM
Angel - Explosive
Mercenary - Thermal

** Damage types ***
Angel - All - primarily explosive & kinetic
Amarr Navy - EM & Thermal
Blood Raider - EM & Thermal
Caldary navy - Kinetic & Thermal
Gallente - Kinetic & Thermal
Guristas - Kinetic & Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kin
Mordus - Kineti

** Scan types ***

Gravimetric = Versteckte Miningbelts
Magnometric = Cans, Analyzer/Salvager
Radar = Cans, Codebreaker
Ladar = Gas Clouds



-Smallest to Largest Site
1 2 3 4 5 6



7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum

1 2 3
Hidden > Forsaken > Forlorn