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Kill
47
+0 negli ultimi 90 giorni
Perdite
18
+0 negli ultimi 90 giorni
72%
Efficienza
Efficienza ISK 93%
ISK distrutti
17.89B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
47
Perdite
18
Indice di pericolo
89%
Colpi finali
36
Punti
47

ISK

Distrutti
17.89B
Persi
1.37B
Bilancio
+16.51B
Efficienza ISK
93%

Solo

Kill in solo
27
Percentuale solo
57%
Kill medie/giorno
—

Altro

Perdite contro NPC
2
Quota perdite NPC
11%
Attività
Inattivo
Danni inflitti1.2M
Rapporto danni · 90%
Danni subiti132.5K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco


ALLIANCE RED ALERT

2006.12.01 02:23
A STATE OF PERMANENT CTA IS NOW UNDERWAY.
this cta will be disbanded when the goon infestation is under control. Intel states they are going attack steady over the next week so we need to defend.
ALL PILOTS IN VERITAS IMMORTALIS ARE TO BE IN GANG AND IN SCALDING PASS.
IF YOU ARE IN THE ALLIANCE YOU MUST BE IN GANG. THIS IS NOT TO BE IGNORED
IF YOU DO NOT RESPOND TO THIS ORDER YOU WILL BE REVEIWED AND REMOVED FROM THE ALLIANCE.
ALL TRAVEL IS RESTRICTED TO MILITARY LOGISTICS AND FLEET SCOUTS.
If you have logistical needs to fill you will do them under the FC's knowledge.
General Dynasty
-V- Admiral


Σ
Death...By SNU SNU!

But seriously man, I'm just an everyday trader/miner kinda guy, not looking for any trouble, Nothing to see here move along ok thanks.


** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

Complexes:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Security status:
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.

Complements of a random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya
like
and pass along this usefull information to