Pilot
Mawg Spawn
GallenteGallente
- Kills
- 47
- +0 in the last 90 days
- Losses
- 18
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 93%
- ISK destroyed
- 17.89B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 47
- Losses
- 18
- Danger Ratio
- 89%
- Final Blows
- 36
- Points
- 47
ISK
- Destroyed
- 17.89B
- Lost
- 1.37B
- Balance
- +16.51B
- ISK Efficiency
- 93%
Solo
- Solo Kills
- 27
- Solo Ratio
- 57%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 11%
- Activity
- Inactive
Damage Dealt1.2M
Damage Ratio · 90%
Damage Taken132.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
ALLIANCE RED ALERT
2006.12.01 02:23
A STATE OF PERMANENT CTA IS NOW UNDERWAY.
this cta will be disbanded when the goon infestation is under control. Intel states they are going attack steady over the next week so we need to defend.
ALL PILOTS IN VERITAS IMMORTALIS ARE TO BE IN GANG AND IN SCALDING PASS.
IF YOU ARE IN THE ALLIANCE YOU MUST BE IN GANG. THIS IS NOT TO BE IGNORED
IF YOU DO NOT RESPOND TO THIS ORDER YOU WILL BE REVEIWED AND REMOVED FROM THE ALLIANCE.
ALL TRAVEL IS RESTRICTED TO MILITARY LOGISTICS AND FLEET SCOUTS.
If you have logistical needs to fill you will do them under the FC's knowledge.
General Dynasty
-V- Admiral
Σ
Death...By SNU SNU!
But seriously man, I'm just an everyday trader/miner kinda guy, not looking for any trouble, Nothing to see here move along ok thanks.
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status:
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Complements of a random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya
like
and pass along this usefull information to