- Kill
- 28
- +0 negli ultimi 90 giorni
- Perdite
- 100
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 80%
- ISK distrutti
- 12.10B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 28
- Perdite
- 100
- Indice di pericolo
- 78%
- Colpi finali
- 0
- Punti
- 28
ISK
- Distrutti
- 12.10B
- Persi
- 3.02B
- Bilancio
- +9.08B
- Efficienza ISK
- 80%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 22
- Quota perdite NPC
- 22%
- Attività
- Inattivo
Danni inflitti4.4K
Rapporto danni · 1%
Danni subiti881.3K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
"Somewhere along the line, we seem to have confused comfort with happiness"
"yolda bir yerde mutlulukla rahatligi kari$tirmi$ gibi bir halimiz var"
- dean karnazes
"How you do anything is how you do everything" -Cheri Huber
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic -> Scourge
Serpentis - Thermal -> Inferno
Mordus - Thermal & Kinetic -> Inferno / Scourge
Blood - Thermal -> Inferno
Sansha - Thermal -> Inferno
Angel - Explosive -> Nova
Mercenary - Thermal -> Inferno
MIssion info: http://eve-survival.org/wikka.php?wakka=MissionReports
Mercoxit, Gneiss, Arkonor, Spoduman, Plagioclasse, Jaspet, Crokite, Bistot, Pyroxeres, Kernite, Veldspar, Hemorphite, Hedbergite, Dark Ochre, Scordite, Omber
Faction Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Damage to deal:
Gurista (Caldari) - Kinetic/Thermal
Angel (Minmatar) - Explosive/Kinetic
Blood (Amarr) - EM/Thermal
Sansha (Amarr) - EM/Thermal
Serpentis (Gallente) - Kinetic/Thermal
Khanid (Amarr) - Thermal
Mordus (Caldari) - Kinetic
Drones:
EM: Acolyte / Infiltrator / Praetor
THER: Hobgoblin / Hammehead / Ogre
KIN: Hornet / Vespa / Wasp
EXP: Warrior / Valkrie / Beserker
Level 1 = (Faction name) + Anomaly Class
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class
Class 1 = (Faction) Hideaway/Drone Cluster
Class 2 = (Faction) Burrow/Drone Collection
Class 3 = (Faction) Refuge/Drone Assembly
Class 4 = (Faction) Den/Drone Gathering
Class 5 = (Faction) Yard/Drone Surveillance
Class 6 = (Faction) Rally Point/Drone Menagerie
Class 7 = (Faction) Port/Drone Herd
Class 8 = (Faction) Hub/Drone Squad
Class 9 = (Faction) Haven/Drone Patrol
Class 10 = (Faction) Sanctum/Drone Horde
"yolda bir yerde mutlulukla rahatligi kari$tirmi$ gibi bir halimiz var"
- dean karnazes
"How you do anything is how you do everything" -Cheri Huber
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic -> Scourge
Serpentis - Thermal -> Inferno
Mordus - Thermal & Kinetic -> Inferno / Scourge
Blood - Thermal -> Inferno
Sansha - Thermal -> Inferno
Angel - Explosive -> Nova
Mercenary - Thermal -> Inferno
MIssion info: http://eve-survival.org/wikka.php?wakka=MissionReports
Mercoxit, Gneiss, Arkonor, Spoduman, Plagioclasse, Jaspet, Crokite, Bistot, Pyroxeres, Kernite, Veldspar, Hemorphite, Hedbergite, Dark Ochre, Scordite, Omber
Faction Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Damage to deal:
Gurista (Caldari) - Kinetic/Thermal
Angel (Minmatar) - Explosive/Kinetic
Blood (Amarr) - EM/Thermal
Sansha (Amarr) - EM/Thermal
Serpentis (Gallente) - Kinetic/Thermal
Khanid (Amarr) - Thermal
Mordus (Caldari) - Kinetic
Drones:
EM: Acolyte / Infiltrator / Praetor
THER: Hobgoblin / Hammehead / Ogre
KIN: Hornet / Vespa / Wasp
EXP: Warrior / Valkrie / Beserker
Level 1 = (Faction name) + Anomaly Class
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class
Class 1 = (Faction) Hideaway/Drone Cluster
Class 2 = (Faction) Burrow/Drone Collection
Class 3 = (Faction) Refuge/Drone Assembly
Class 4 = (Faction) Den/Drone Gathering
Class 5 = (Faction) Yard/Drone Surveillance
Class 6 = (Faction) Rally Point/Drone Menagerie
Class 7 = (Faction) Port/Drone Herd
Class 8 = (Faction) Hub/Drone Squad
Class 9 = (Faction) Haven/Drone Patrol
Class 10 = (Faction) Sanctum/Drone Horde