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Towerhand
Towerhand0.50

Towerhand

GallenteIntakiKillboard
Creato il
Prossimo compleanno
Security status
0.50

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento
Kill
0
Perdite
0
Efficienza
0%
Indice di pericolo
0%
ISK
Distrutti
0
Persi
0
Efficienza ISK
0%
Bilancio
+0
Solo
Kill in solo
0
Percentuale solo
0%
Colpi finali
0
Punti
0
Altro
Perdite contro NPC
0
Quota perdite NPC
0%
Kill medie/giorno
Attività
Inattivo

Profilo operativo

Come combatte, con chi e contro chi — ultimi 90 giorni

I più preziosi

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

ClassificheUltimi 90 giorni
Scafi persi

Perdite suddivise per classe di scafo.

Carriera

Le corporazioni attraversate, dalla più recente

Bio in gioco

Classified



----------------------------------------------------
PVE INFO
----------------------------------------------------
Mission Types:
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining: 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D: 0% Kill, 50% Courier, 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 10% Kill, 90% Courier
Surveillance: 95% Kill, 5% Courier

* R&D agents require certain skills be trained as well, check agent info for what skills.

R&D Agents Info Link:
http://rhsnr.pwp.blueyonder.co.uk/faqtips/rdagents.htm

Agent LP Rewards:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K(+ rare tags) - Faction Battleships
600K - Pre-built Faction Battlships

Tank Against Damage:
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mercenary - All
Mordus - Kinetic / Thermal
Drones - EM / Explosive / Kinetic

Deal Damage To:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Galente Navy - Explosive
Blood - EM / Thermal
Sansha - Thermal
Angel - Thermal
Mercenary - Thermal

Largest Ship in Complex:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Minerals For Alloys:
Condensed Alloy - Trit 88 / Pyr 45 / Mex 11
Crystal Compound - Mex 39 / Iso 2
Gleaming Alloy - Trit 300 / Nox 5
Precious Alloy - Pyr 7 / Iso 18
Sheen Compound Trit 125 / Pyr 45 / Iso 35 / Nox 1
Lucent Compound - Pyr 174 / Mex 2 / Iso 11 / Nox 5
Dark Compound - Iso 20 / Nox 10
Motley Compound - Iso 29 / Nox 13
Lustering Alloy - Mex 88 / Iso 32 / Nox 35 / Zyd 2
Glossy Compount - 6 Megacyte / 4 Noxcium
Plush Compound - Pyr 120 / Iso 21 / Zyd 18
Opulent Compount - Morphite 2


----------------------------------------------------
PVP INFO
----------------------------------------------------
Radar Jamming Type:
Amarr = Radar
Minmatar = Ladar
Gallente = Magnetometric
Caldari = Gravimetric
Sansha = Radar

Sentry Gun Damage Type:
EM 25, Explosive 25, Kinetic 50, Thermal 50

Security Status Effects:
-2.0 Cannot enter 1.0
-2.5 Cannot enter 0.9
-3.0 Cannot enter 0.8
-3.5 Cannot enter 0.7
-4.0 Cannot enter 0.6
-4.5 Cannot enter 0.5

Max Scanner Range:
14.413 AU

Stacking Penalty:
1st = 100%
2nd = 87%
3rd = 57%
4th = 28%