- Kill
- 642
- +0 negli ultimi 90 giorni
- Perdite
- 47
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 98%
- ISK distrutti
- 597.84B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 642
- Perdite
- 47
- Indice di pericolo
- 98%
- Colpi finali
- 122
- Punti
- 585
ISK
- Distrutti
- 597.84B
- Persi
- 13.41B
- Bilancio
- +584.43B
- Efficienza ISK
- 98%
Solo
- Kill in solo
- 51
- Percentuale solo
- 8%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 2%
- Attività
- Inattivo
Danni inflitti4.3M
Rapporto danni · 86%
Danni subiti702.6K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
First Rule of EVE: Dont fly anything that you can't afford to lose.
Second Rule of EVE: In EVE dont trust anyone that you CAN'T go up to in real life and punch in the face
-2.0 attacked in 1.0 systems
-2.5 attacked in 0.9 systems
-3.0 attacked in 0.8 systems
-3.5 attacked in 0.7 systems
-4.0 attacked in 0.6 systems
-4.5 attacked in 0.5 systems
0.9 - 6±1 seconds
0.8 - 8±1 seconds
0.7 - 10±1 seconds
0.6 - 14±1 seconds
0.5 - 19±1 seconds
*** Damage types ***
Angel : 56% explo - 28% Kin - 10% therm - 6% EM //Explo/Kin
Amarr...........EM.50 THM.50
Blood : 53% em - 47% therm
Caldari : 51% kin - 45% therm - 4% em
EoM : 66% kin - 34% them
Gallente : 58% kin - 37% therm - 4% em - 1% explo
Guristas : 81% kin - 19% therm
Mercenaries : 54% therm - 31% kin - 9% EM - 7% explo
Minmatar : 45% em - 39% therm - 14% kin - 2% explo
Drones : 50% explo - 18% kin - 16% therm - 16% em
Sansha : 60% em - 40% therm
Serpentis : 62% therm - 38% kin
Damage against
* Guristas - Kin / Therm (weak: kin)
* Serpentis - Therm / Kin (weak: kin/therm)
* Blood Raider - EM / Therm (weak: EM)
* Sansha - EM / Therm (weak: EM)
* Angel Cartel - Exp / Kin (weak: exp)
* Mordus - Kin / Therm (weak: kin)
* Minmatar Fleet - Therm / Exp (weak: therm)
* Amarr Navy - EM / Therm
* Thukker - Therm / Exp
W-SPACE
High - A641 B274 B449 B520 D792 D845 N110 S047
Low - A239 C140 C391 J244 N290 N944 R051 U210
Null - C248 E545 K329 K346 S199 V283 Z060 Z14
Second Rule of EVE: In EVE dont trust anyone that you CAN'T go up to in real life and punch in the face
-2.0 attacked in 1.0 systems
-2.5 attacked in 0.9 systems
-3.0 attacked in 0.8 systems
-3.5 attacked in 0.7 systems
-4.0 attacked in 0.6 systems
-4.5 attacked in 0.5 systems
0.9 - 6±1 seconds
0.8 - 8±1 seconds
0.7 - 10±1 seconds
0.6 - 14±1 seconds
0.5 - 19±1 seconds
*** Damage types ***
Angel : 56% explo - 28% Kin - 10% therm - 6% EM //Explo/Kin
Amarr...........EM.50 THM.50
Blood : 53% em - 47% therm
Caldari : 51% kin - 45% therm - 4% em
EoM : 66% kin - 34% them
Gallente : 58% kin - 37% therm - 4% em - 1% explo
Guristas : 81% kin - 19% therm
Mercenaries : 54% therm - 31% kin - 9% EM - 7% explo
Minmatar : 45% em - 39% therm - 14% kin - 2% explo
Drones : 50% explo - 18% kin - 16% therm - 16% em
Sansha : 60% em - 40% therm
Serpentis : 62% therm - 38% kin
Damage against
* Guristas - Kin / Therm (weak: kin)
* Serpentis - Therm / Kin (weak: kin/therm)
* Blood Raider - EM / Therm (weak: EM)
* Sansha - EM / Therm (weak: EM)
* Angel Cartel - Exp / Kin (weak: exp)
* Mordus - Kin / Therm (weak: kin)
* Minmatar Fleet - Therm / Exp (weak: therm)
* Amarr Navy - EM / Therm
* Thukker - Therm / Exp
W-SPACE
High - A641 B274 B449 B520 D792 D845 N110 S047
Low - A239 C140 C391 J244 N290 N944 R051 U210
Null - C248 E545 K329 K346 S199 V283 Z060 Z14