- Kill
- 856
- +0 negli ultimi 90 giorni
- Perdite
- 112
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 97%
- ISK distrutti
- 275.34B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 856
- Perdite
- 112
- Indice di pericolo
- 89%
- Colpi finali
- 112
- Punti
- 856
ISK
- Distrutti
- 275.34B
- Persi
- 8.97B
- Bilancio
- +266.37B
- Efficienza ISK
- 97%
Solo
- Kill in solo
- 24
- Percentuale solo
- 3%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 12
- Quota perdite NPC
- 11%
- Attività
- Inattivo
Danni inflitti37.2M
Rapporto danni · 97%
Danni subiti1.2M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Core Skills for all Pilots:
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrade 5 - To maximize armor strength.
Repair Systems 4 - To be able to operate the best armor and hull repair modules.
Mod 1 = 100% effect
Mod 2 = 86.9% effect
Mod 3 = 57.1% effect
Mod 4 = 28.2% effect
Mod 5 = 10.6% effect
Mod 6 = 3.0% effect
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrade 5 - To maximize armor strength.
Repair Systems 4 - To be able to operate the best armor and hull repair modules.
Mod 1 = 100% effect
Mod 2 = 86.9% effect
Mod 3 = 57.1% effect
Mod 4 = 28.2% effect
Mod 5 = 10.6% effect
Mod 6 = 3.0% effect