- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 0.00
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 11
- Perdite
- 28
- Efficienza
- 28%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 307.2M
- Persi
- 3.05B
- Efficienza ISK
- 9%
- Bilancio
- -2.74B
Solo
- Kill in solo
- 3
- Percentuale solo
- 27%
- Colpi finali
- 6
- Punti
- 11
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti2.1M
Danni subiti226.0K
Rapporto danni90%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90g
Scafi persiUltimi 90g
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
IonFire Black OpsDal martedì 17 novembre 201511 Kill26 Perdite
Caldari ProvisionsDal martedì 17 novembre 20150 Kill0 Perdite
Celestial Division for CyborgsDal mercoledì 29 maggio 20130 Kill1 Perdite
IonFire Black OpsDal martedì 12 febbraio 20130 Kill0 Perdite
Caldari ProvisionsDal mercoledì 30 gennaio 20130 Kill0 Perdite
Stillwater CorporationDal venerdì 12 ottobre 20120 Kill1 Perdite
IonFire Black OpsDal sabato 19 febbraio 20110 Kill0 Perdite
Caldari ProvisionsDal venerdì 18 febbraio 20110 Kill0 Perdite
Celestial Division for CyborgsDal sabato 22 gennaio 20110 Kill0 Perdite
State War AcademyDal venerdì 21 gennaio 20110 Kill0 Perdite
Bio in gioco
You work your guts out and can barely keep a corporation with 20 members moving in the same direction, while there are corps that have thousands of members and seem to be able to print ISK and ships and can gather fleets big enough to lag out your connection when they move through your system.
The rules are few, and the strongest eat the weakest. People come in from other MMO's to play Eve with the expection that it's WOW in space. After a month or three they come to the realization that there are portions of the game they will never have access to, no matter how long they play and how much they grind, and that death can come for them at any time reguardless of how high they climb and how big of a ship they can field. Many never come to grips with it, so they start crying foul over just about everything.
The rules are few, and the strongest eat the weakest. People come in from other MMO's to play Eve with the expection that it's WOW in space. After a month or three they come to the realization that there are portions of the game they will never have access to, no matter how long they play and how much they grind, and that death can come for them at any time reguardless of how high they climb and how big of a ship they can field. Many never come to grips with it, so they start crying foul over just about everything.