- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 11
- Losses
- 28
- Efficiency
- 28%
- Danger Ratio
- 100%
ISK
- Destroyed
- 307.2M
- Lost
- 3.05B
- ISK Efficiency
- 9%
- Balance
- -2.74B
Solo
- Solo Kills
- 3
- Solo Ratio
- 27%
- Final Blows
- 6
- Points
- 11
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt2.1M
Damage Taken226.0K
Damage Ratio90%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
IonFire Black OpsSince Tuesday, 17 November 201511 Kills26 Losses
Caldari ProvisionsSince Tuesday, 17 November 20150 Kills0 Losses
Celestial Division for CyborgsSince Wednesday, 29 May 20130 Kills1 Losses
IonFire Black OpsSince Tuesday, 12 February 20130 Kills0 Losses
Caldari ProvisionsSince Wednesday, 30 January 20130 Kills0 Losses
Stillwater CorporationSince Friday, 12 October 20120 Kills1 Losses
IonFire Black OpsSince Saturday, 19 February 20110 Kills0 Losses
Caldari ProvisionsSince Friday, 18 February 20110 Kills0 Losses
Celestial Division for CyborgsSince Saturday, 22 January 20110 Kills0 Losses
State War AcademySince Friday, 21 January 20110 Kills0 Losses
In-game bio
You work your guts out and can barely keep a corporation with 20 members moving in the same direction, while there are corps that have thousands of members and seem to be able to print ISK and ships and can gather fleets big enough to lag out your connection when they move through your system.
The rules are few, and the strongest eat the weakest. People come in from other MMO's to play Eve with the expection that it's WOW in space. After a month or three they come to the realization that there are portions of the game they will never have access to, no matter how long they play and how much they grind, and that death can come for them at any time reguardless of how high they climb and how big of a ship they can field. Many never come to grips with it, so they start crying foul over just about everything.
The rules are few, and the strongest eat the weakest. People come in from other MMO's to play Eve with the expection that it's WOW in space. After a month or three they come to the realization that there are portions of the game they will never have access to, no matter how long they play and how much they grind, and that death can come for them at any time reguardless of how high they climb and how big of a ship they can field. Many never come to grips with it, so they start crying foul over just about everything.