- Kill
- 875
- +0 negli ultimi 90 giorni
- Perdite
- 157
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 99%
- ISK distrutti
- 1.41T
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 875
- Perdite
- 157
- Indice di pericolo
- 99%
- Colpi finali
- 82
- Punti
- 875
ISK
- Distrutti
- 1.41T
- Persi
- 16.36B
- Bilancio
- +1.39T
- Efficienza ISK
- 99%
Solo
- Kill in solo
- 26
- Percentuale solo
- 3%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 1%
- Attività
- Inattivo
Danni inflitti9.8M
Rapporto danni · 87%
Danni subiti1.5M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
If it moves, kill it.
If it doesn't move, kill it anyway.
Scanning Sites
Radar - Hacking
Ladar - Gas Clouds
Mag - Archeology
Grav - Roids
(Drones) (easiest)
(Drones)
(Drones)
(Drones) Herd
(Drones) Partol
(Drones) Horde (hardest)
(Faction) Burrow (easiest)
(Faction) Hideaway
(Faction) Refuge
(Faction) Den
(Faction) Yard
(Faction) Rally Point
(Faction) Port
With negative standing, where can pilots travel?
Players with better than -2.0 can enter any system
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
If it doesn't move, kill it anyway.
Scanning Sites
Radar - Hacking
Ladar - Gas Clouds
Mag - Archeology
Grav - Roids
(Drones) (easiest)
(Drones)
(Drones)
(Drones) Herd
(Drones) Partol
(Drones) Horde (hardest)
(Faction) Burrow (easiest)
(Faction) Hideaway
(Faction) Refuge
(Faction) Den
(Faction) Yard
(Faction) Rally Point
(Faction) Port
With negative standing, where can pilots travel?
Players with better than -2.0 can enter any system
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems