- Kill
- 7
- +0 negli ultimi 90 giorni
- Perdite
- 33
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 5%
- ISK distrutti
- 455.3M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 7
- Perdite
- 33
- Indice di pericolo
- 88%
- Colpi finali
- 3
- Punti
- 7
ISK
- Distrutti
- 455.3M
- Persi
- 8.89B
- Bilancio
- -8.44B
- Efficienza ISK
- 5%
Solo
- Kill in solo
- 2
- Percentuale solo
- 29%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 12%
- Attività
- Inattivo
Danni inflitti2.7K
Rapporto danni · 1%
Danni subiti198.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
NPC фракция Используйте патроны Урон по вашему кораблю Электронная война
CONCORD Omni Omni
Amarr Empire, Amarr Navy EM, Thermal 47% EM, 42% Thermal Tracking Disruptor, Energy Neutralizer
Minmatar Republic, Republic Fleet Explosive, Kinetic 50% Explosive, 31% Kinetic Target Painter
Caldari State, Caldari Navy Kinetic, Thermal 51% Kinetic, 48% Thermal ECM Jammer
Gallente Federation, Federation Navy Kinetic, Thermal 60% Kinetic, 39% Thermal Sensor Dampener
Angel Cartel Explosive, Kinetic 62% Explosive, 22% Kinetic Target Painter
Guristas Pirates Kinetic, Thermal 79% Kinetic, 18% Thermal ECM Jammer
Blood Raiders EM, Thermal 50% EM, 48% Thermal Tracking Disruptor, Energy Neutralizer
Rogue Drones EM, Thermal 33% Thermal, 32% Kinetic, 27% Explosive
Serpentis Thermal, Kinetic 55% Thermal, 45% Kinetic Sensor Dampener
Sansha's Nation EM, Thermal 53% EM, 47% Thermal Tracking Disruptor
Mordu's Legion Kinetic, Thermal 70% Kinetic, 30% Thermal
Tukker Tribe Thermal, Kinetic 60% Explosive, 30% Thermal, 10% Kinetic
Sleepers Omni Omni Energy Neutralizer
Mercenaries Thermal, Kinetic 56% Thermal, 31% Kinetic
Equilibrium of Mankind Kinetic, Explosive 69% Kinetic, 31% Thermal
Ammatar Mandate, Ammatar Fleet EM, Thermal 47% EM, 42% Thermal
Khanid Kingdom, Royal Khanid Navy EM, Thermal 47% EM, 42% Thermal
------------------
MINMATAR - LADAR
CALDARI - GRAVIMETRIC
AMARR - RADAR
GALLENTE - MAGNETOMETRIC
--------------------------------------
1st mod: 100.00% effectiveness
2nd mod: 86.91% effectiveness
3rd mod: 57.06% effectiveness
4th mod: 28.30% effectiveness
CONCORD Omni Omni
Amarr Empire, Amarr Navy EM, Thermal 47% EM, 42% Thermal Tracking Disruptor, Energy Neutralizer
Minmatar Republic, Republic Fleet Explosive, Kinetic 50% Explosive, 31% Kinetic Target Painter
Caldari State, Caldari Navy Kinetic, Thermal 51% Kinetic, 48% Thermal ECM Jammer
Gallente Federation, Federation Navy Kinetic, Thermal 60% Kinetic, 39% Thermal Sensor Dampener
Angel Cartel Explosive, Kinetic 62% Explosive, 22% Kinetic Target Painter
Guristas Pirates Kinetic, Thermal 79% Kinetic, 18% Thermal ECM Jammer
Blood Raiders EM, Thermal 50% EM, 48% Thermal Tracking Disruptor, Energy Neutralizer
Rogue Drones EM, Thermal 33% Thermal, 32% Kinetic, 27% Explosive
Serpentis Thermal, Kinetic 55% Thermal, 45% Kinetic Sensor Dampener
Sansha's Nation EM, Thermal 53% EM, 47% Thermal Tracking Disruptor
Mordu's Legion Kinetic, Thermal 70% Kinetic, 30% Thermal
Tukker Tribe Thermal, Kinetic 60% Explosive, 30% Thermal, 10% Kinetic
Sleepers Omni Omni Energy Neutralizer
Mercenaries Thermal, Kinetic 56% Thermal, 31% Kinetic
Equilibrium of Mankind Kinetic, Explosive 69% Kinetic, 31% Thermal
Ammatar Mandate, Ammatar Fleet EM, Thermal 47% EM, 42% Thermal
Khanid Kingdom, Royal Khanid Navy EM, Thermal 47% EM, 42% Thermal
------------------
MINMATAR - LADAR
CALDARI - GRAVIMETRIC
AMARR - RADAR
GALLENTE - MAGNETOMETRIC
--------------------------------------
1st mod: 100.00% effectiveness
2nd mod: 86.91% effectiveness
3rd mod: 57.06% effectiveness
4th mod: 28.30% effectiveness