- Kills
- 7
- +0 in the last 90 days
- Losses
- 33
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 5%
- ISK destroyed
- 455.3M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7
- Losses
- 33
- Danger Ratio
- 88%
- Final Blows
- 3
- Points
- 7
ISK
- Destroyed
- 455.3M
- Lost
- 8.89B
- Balance
- -8.44B
- ISK Efficiency
- 5%
Solo
- Solo Kills
- 2
- Solo Ratio
- 29%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 12%
- Activity
- Inactive
Damage Dealt2.7K
Damage Ratio · 1%
Damage Taken198.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NPC фракция Используйте патроны Урон по вашему кораблю Электронная война
CONCORD Omni Omni
Amarr Empire, Amarr Navy EM, Thermal 47% EM, 42% Thermal Tracking Disruptor, Energy Neutralizer
Minmatar Republic, Republic Fleet Explosive, Kinetic 50% Explosive, 31% Kinetic Target Painter
Caldari State, Caldari Navy Kinetic, Thermal 51% Kinetic, 48% Thermal ECM Jammer
Gallente Federation, Federation Navy Kinetic, Thermal 60% Kinetic, 39% Thermal Sensor Dampener
Angel Cartel Explosive, Kinetic 62% Explosive, 22% Kinetic Target Painter
Guristas Pirates Kinetic, Thermal 79% Kinetic, 18% Thermal ECM Jammer
Blood Raiders EM, Thermal 50% EM, 48% Thermal Tracking Disruptor, Energy Neutralizer
Rogue Drones EM, Thermal 33% Thermal, 32% Kinetic, 27% Explosive
Serpentis Thermal, Kinetic 55% Thermal, 45% Kinetic Sensor Dampener
Sansha's Nation EM, Thermal 53% EM, 47% Thermal Tracking Disruptor
Mordu's Legion Kinetic, Thermal 70% Kinetic, 30% Thermal
Tukker Tribe Thermal, Kinetic 60% Explosive, 30% Thermal, 10% Kinetic
Sleepers Omni Omni Energy Neutralizer
Mercenaries Thermal, Kinetic 56% Thermal, 31% Kinetic
Equilibrium of Mankind Kinetic, Explosive 69% Kinetic, 31% Thermal
Ammatar Mandate, Ammatar Fleet EM, Thermal 47% EM, 42% Thermal
Khanid Kingdom, Royal Khanid Navy EM, Thermal 47% EM, 42% Thermal
------------------
MINMATAR - LADAR
CALDARI - GRAVIMETRIC
AMARR - RADAR
GALLENTE - MAGNETOMETRIC
--------------------------------------
1st mod: 100.00% effectiveness
2nd mod: 86.91% effectiveness
3rd mod: 57.06% effectiveness
4th mod: 28.30% effectiveness
CONCORD Omni Omni
Amarr Empire, Amarr Navy EM, Thermal 47% EM, 42% Thermal Tracking Disruptor, Energy Neutralizer
Minmatar Republic, Republic Fleet Explosive, Kinetic 50% Explosive, 31% Kinetic Target Painter
Caldari State, Caldari Navy Kinetic, Thermal 51% Kinetic, 48% Thermal ECM Jammer
Gallente Federation, Federation Navy Kinetic, Thermal 60% Kinetic, 39% Thermal Sensor Dampener
Angel Cartel Explosive, Kinetic 62% Explosive, 22% Kinetic Target Painter
Guristas Pirates Kinetic, Thermal 79% Kinetic, 18% Thermal ECM Jammer
Blood Raiders EM, Thermal 50% EM, 48% Thermal Tracking Disruptor, Energy Neutralizer
Rogue Drones EM, Thermal 33% Thermal, 32% Kinetic, 27% Explosive
Serpentis Thermal, Kinetic 55% Thermal, 45% Kinetic Sensor Dampener
Sansha's Nation EM, Thermal 53% EM, 47% Thermal Tracking Disruptor
Mordu's Legion Kinetic, Thermal 70% Kinetic, 30% Thermal
Tukker Tribe Thermal, Kinetic 60% Explosive, 30% Thermal, 10% Kinetic
Sleepers Omni Omni Energy Neutralizer
Mercenaries Thermal, Kinetic 56% Thermal, 31% Kinetic
Equilibrium of Mankind Kinetic, Explosive 69% Kinetic, 31% Thermal
Ammatar Mandate, Ammatar Fleet EM, Thermal 47% EM, 42% Thermal
Khanid Kingdom, Royal Khanid Navy EM, Thermal 47% EM, 42% Thermal
------------------
MINMATAR - LADAR
CALDARI - GRAVIMETRIC
AMARR - RADAR
GALLENTE - MAGNETOMETRIC
--------------------------------------
1st mod: 100.00% effectiveness
2nd mod: 86.91% effectiveness
3rd mod: 57.06% effectiveness
4th mod: 28.30% effectiveness