- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 11
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 49%
- ISK distrutti
- 122.4M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 11
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 1
ISK
- Distrutti
- 122.4M
- Persi
- 129.1M
- Bilancio
- -6.7M
- Efficienza ISK
- 49%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti497
Rapporto danni · 3%
Danni subiti15.8K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Been playing Eve very irregulary for around a year now. I would say that I've only actually played around 1 month of that total time. My end game is to achieve a large passive income so the game pays for itself, and I can come and go as I please without worrying about my real life finances.
Having recently started a small corporation, I desire to build up a community of like minded individuals, set on maximising their profits in the quickest, easiest way possible. I'm probably going to need some help getting there and I am more than willing to help other people. I think a democratic corporation with players all helping each other progress, is the best way to achieve these end goals.
Having recently started a small corporation, I desire to build up a community of like minded individuals, set on maximising their profits in the quickest, easiest way possible. I'm probably going to need some help getting there and I am more than willing to help other people. I think a democratic corporation with players all helping each other progress, is the best way to achieve these end goals.