- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 0
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 100%
- ISK distrutti
- 17.8M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 0
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 1
ISK
- Distrutti
- 17.8M
- Persi
- 0
- Bilancio
- +17.8M
- Efficienza ISK
- 100%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti403
Rapporto danni · 100%
Danni subiti0
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
CONSEQUENCES OF AGRESSION (Empire Space) :
- Loss per target for initiating aggression
(-0.1 sec status)
- Loss for ship destruction
(-0.2 sec status)
- Loss for a pod kill
(-1.25 sec status)
SECURITY RATINGS :
-1.9 or better can enter any system
-2.0 or worse cannot enter 1.0 systems
-2.5 or worse cannot enter 0.9 systems
-3.0 or worse cannot enter 0.8 systems
-3.5 or worse cannot enter 0.7 systems
-4.0 or worse cannot enter 0.6 systems
-4.5 or worse cannot enter 0.5 systems
-5.0 or worse are considered outlaws.
Stacked module/rig effectiveness if penalized :
1st module = 100.00%
2nd module = 86.91%
3rd module = 57.10%
4th module = 28.25%
5th module = 10.60%
6th module = 3.00%
Implant Sets :
•Crystal Set: Increased shield boost amount
•Halo Set: Reduced signature radius
•Slave Set: Increased armor
•Snake Set: Increased speed
•Talisman Set: Alpha Nuewt Nos cycle time
- Loss per target for initiating aggression
(-0.1 sec status)
- Loss for ship destruction
(-0.2 sec status)
- Loss for a pod kill
(-1.25 sec status)
SECURITY RATINGS :
-1.9 or better can enter any system
-2.0 or worse cannot enter 1.0 systems
-2.5 or worse cannot enter 0.9 systems
-3.0 or worse cannot enter 0.8 systems
-3.5 or worse cannot enter 0.7 systems
-4.0 or worse cannot enter 0.6 systems
-4.5 or worse cannot enter 0.5 systems
-5.0 or worse are considered outlaws.
Stacked module/rig effectiveness if penalized :
1st module = 100.00%
2nd module = 86.91%
3rd module = 57.10%
4th module = 28.25%
5th module = 10.60%
6th module = 3.00%
Implant Sets :
•Crystal Set: Increased shield boost amount
•Halo Set: Reduced signature radius
•Slave Set: Increased armor
•Snake Set: Increased speed
•Talisman Set: Alpha Nuewt Nos cycle time