- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 5.00
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 2
- Perdite
- 23
- Efficienza
- 8%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 1.2M
- Persi
- 18.56B
- Efficienza ISK
- 0%
- Bilancio
- -18.56B
Solo
- Kill in solo
- 2
- Percentuale solo
- 100%
- Colpi finali
- 2
- Punti
- 2
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti1.9K
Danni subiti285.7K
Rapporto danni1%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Barataria BayDal domenica 25 marzo 20180 Kill11 Perdite
The ScopeDal sabato 28 ottobre 20171 Kill9 Perdite
Fallen ReclaimersDal sabato 23 settembre 20170 Kill0 Perdite
The ScopeDal sabato 16 settembre 20170 Kill0 Perdite
Fallen Kings LandingDal martedì 22 agosto 20170 Kill0 Perdite
The ScopeDal lunedì 21 agosto 20170 Kill0 Perdite
Barataria BayDal lunedì 11 febbraio 20131 Kill3 Perdite
The ScopeDal venerdì 8 febbraio 20130 Kill0 Perdite
Barataria BayDal venerdì 16 novembre 20120 Kill0 Perdite
The ScopeDal domenica 28 ottobre 20120 Kill0 Perdite
Barataria Bay Reserch And DevelopementDal domenica 16 ottobre 20110 Kill0 Perdite
Federal Navy AcademyDal mercoledì 12 ottobre 20110 Kill0 Perdite
Bio in gioco
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.
16. Never draw fire, it irritates everyone around you.
17. Anything you do, can get you shot, including doing nothing.
18. The only thing more accurate than enemy incoming fire, is friendly incoming fire
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.
16. Never draw fire, it irritates everyone around you.
17. Anything you do, can get you shot, including doing nothing.
18. The only thing more accurate than enemy incoming fire, is friendly incoming fire