- Kill
- 1748
- +0 negli ultimi 90 giorni
- Perdite
- 29
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 98%
- ISK distrutti
- 337.84B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1748
- Perdite
- 29
- Indice di pericolo
- 76%
- Colpi finali
- 462
- Punti
- 1748
ISK
- Distrutti
- 337.84B
- Persi
- 5.16B
- Bilancio
- +332.67B
- Efficienza ISK
- 98%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 7
- Quota perdite NPC
- 24%
- Attività
- Inattivo
Danni inflitti1.37B
Rapporto danni · 100%
Danni subiti287.1K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
If your personal security status is:
•-2.0 and above: you can enter 1.0-sec
•-2.5 and above: you can enter 0.9-sec
•-3.0 and above: you can enter 0.8-sec
•-3.5 and above: you can enter 0.7-sec
•-4.0 and above: you can enter 0.6-sec
•-4.5 and above: you can can enter 0.5-sec
•-5.0 and lower: you are considered an outlaw and other players can attack you in high-sec without CONCORD intervention
======
system Concord
security ... response
1.0 — 6±1 seconds.
0.9 — 6±1 seconds.
0.8 — 7±1 seconds.
0.7 — 10±1 seconds.
0.6 — 14±1 seconds.
0.5 — 19±1 seconds.
Pre-spawning CONCORD reduces the response time 0.5 to 9 seconds; to 9 seconds in 0.6; and to 2 seconds in 1.0 (more testing of the in-between levels is needed).
Moving pre-spawned CONCORD adds 6±1 seconds. (aka "pulling concord")
•-2.0 and above: you can enter 1.0-sec
•-2.5 and above: you can enter 0.9-sec
•-3.0 and above: you can enter 0.8-sec
•-3.5 and above: you can enter 0.7-sec
•-4.0 and above: you can enter 0.6-sec
•-4.5 and above: you can can enter 0.5-sec
•-5.0 and lower: you are considered an outlaw and other players can attack you in high-sec without CONCORD intervention
======
system Concord
security ... response
1.0 — 6±1 seconds.
0.9 — 6±1 seconds.
0.8 — 7±1 seconds.
0.7 — 10±1 seconds.
0.6 — 14±1 seconds.
0.5 — 19±1 seconds.
Pre-spawning CONCORD reduces the response time 0.5 to 9 seconds; to 9 seconds in 0.6; and to 2 seconds in 1.0 (more testing of the in-between levels is needed).
Moving pre-spawned CONCORD adds 6±1 seconds. (aka "pulling concord")