- Kill
- 12
- +0 negli ultimi 90 giorni
- Perdite
- 41
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 27%
- ISK distrutti
- 2.72B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 12
- Perdite
- 41
- Indice di pericolo
- 100%
- Colpi finali
- 2
- Punti
- 12
ISK
- Distrutti
- 2.72B
- Persi
- 7.48B
- Bilancio
- -4.75B
- Efficienza ISK
- 27%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti9.6K
Rapporto danni · 2%
Danni subiti415.4K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive
Drones - EM
Minmatar Fleet - Explosive / Kinetic
Gallente Fleet - Kinetic / Thermal
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
** CONCORD Response **
•1.0 — 6±1 seconds.
•0.9 — 6±1 seconds.
•0.8 — 7±1 seconds.
•0.7 — 10±1 seconds.
•0.6 — 14±1 seconds.
•0.5 — 19±1 seconds.
** Modules stacking penalties **
100% 1st
87% 2nd
57% 3rd
28% 4th
11% 5th
Veldspar 1.0 Systems
Scordite 1.0 Systems
Pyroxeres 0.9 and lower Amarr and Caldari Systems
Plagioclase 0.9 and lower Gallente and Minmatar Systems 0.7 and lower Caldari Systems
Omber 0.7 and lower Gallente and Minmatar Systems
Kernite 0.7 and lower Amarr Systems 0.4 and lower Caldari and Minmatar Systems
Jaspet 0.4 and lower Gallente and Amarr Systems
Hemorphite 0.2 and lower Gallente and Amarr Systems
Hedbergite 0.2 and lower Caldari and Minmatar Systems
Gneiss 0.0 Systems
Dark Ochre 0.0 Systems
Spodumain 0.0 Systems
Crokite 0.0 Systems
Bistot 0.0 Systems
Arkonor 0.0 Systems
Mercoxit 0.0 Systems
Guristas - Kinetic / Thermal
Serpentis - Thermal
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive
Drones - EM
Minmatar Fleet - Explosive / Kinetic
Gallente Fleet - Kinetic / Thermal
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
** CONCORD Response **
•1.0 — 6±1 seconds.
•0.9 — 6±1 seconds.
•0.8 — 7±1 seconds.
•0.7 — 10±1 seconds.
•0.6 — 14±1 seconds.
•0.5 — 19±1 seconds.
** Modules stacking penalties **
100% 1st
87% 2nd
57% 3rd
28% 4th
11% 5th
Veldspar 1.0 Systems
Scordite 1.0 Systems
Pyroxeres 0.9 and lower Amarr and Caldari Systems
Plagioclase 0.9 and lower Gallente and Minmatar Systems 0.7 and lower Caldari Systems
Omber 0.7 and lower Gallente and Minmatar Systems
Kernite 0.7 and lower Amarr Systems 0.4 and lower Caldari and Minmatar Systems
Jaspet 0.4 and lower Gallente and Amarr Systems
Hemorphite 0.2 and lower Gallente and Amarr Systems
Hedbergite 0.2 and lower Caldari and Minmatar Systems
Gneiss 0.0 Systems
Dark Ochre 0.0 Systems
Spodumain 0.0 Systems
Crokite 0.0 Systems
Bistot 0.0 Systems
Arkonor 0.0 Systems
Mercoxit 0.0 Systems