- Kills
- 12
- +0 in the last 90 days
- Losses
- 41
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 27%
- ISK destroyed
- 2.72B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 12
- Losses
- 41
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 12
ISK
- Destroyed
- 2.72B
- Lost
- 7.48B
- Balance
- -4.75B
- ISK Efficiency
- 27%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt9.6K
Damage Ratio · 2%
Damage Taken415.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive
Drones - EM
Minmatar Fleet - Explosive / Kinetic
Gallente Fleet - Kinetic / Thermal
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
** CONCORD Response **
•1.0 — 6±1 seconds.
•0.9 — 6±1 seconds.
•0.8 — 7±1 seconds.
•0.7 — 10±1 seconds.
•0.6 — 14±1 seconds.
•0.5 — 19±1 seconds.
** Modules stacking penalties **
100% 1st
87% 2nd
57% 3rd
28% 4th
11% 5th
Veldspar 1.0 Systems
Scordite 1.0 Systems
Pyroxeres 0.9 and lower Amarr and Caldari Systems
Plagioclase 0.9 and lower Gallente and Minmatar Systems 0.7 and lower Caldari Systems
Omber 0.7 and lower Gallente and Minmatar Systems
Kernite 0.7 and lower Amarr Systems 0.4 and lower Caldari and Minmatar Systems
Jaspet 0.4 and lower Gallente and Amarr Systems
Hemorphite 0.2 and lower Gallente and Amarr Systems
Hedbergite 0.2 and lower Caldari and Minmatar Systems
Gneiss 0.0 Systems
Dark Ochre 0.0 Systems
Spodumain 0.0 Systems
Crokite 0.0 Systems
Bistot 0.0 Systems
Arkonor 0.0 Systems
Mercoxit 0.0 Systems
Guristas - Kinetic / Thermal
Serpentis - Thermal
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive
Drones - EM
Minmatar Fleet - Explosive / Kinetic
Gallente Fleet - Kinetic / Thermal
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
** CONCORD Response **
•1.0 — 6±1 seconds.
•0.9 — 6±1 seconds.
•0.8 — 7±1 seconds.
•0.7 — 10±1 seconds.
•0.6 — 14±1 seconds.
•0.5 — 19±1 seconds.
** Modules stacking penalties **
100% 1st
87% 2nd
57% 3rd
28% 4th
11% 5th
Veldspar 1.0 Systems
Scordite 1.0 Systems
Pyroxeres 0.9 and lower Amarr and Caldari Systems
Plagioclase 0.9 and lower Gallente and Minmatar Systems 0.7 and lower Caldari Systems
Omber 0.7 and lower Gallente and Minmatar Systems
Kernite 0.7 and lower Amarr Systems 0.4 and lower Caldari and Minmatar Systems
Jaspet 0.4 and lower Gallente and Amarr Systems
Hemorphite 0.2 and lower Gallente and Amarr Systems
Hedbergite 0.2 and lower Caldari and Minmatar Systems
Gneiss 0.0 Systems
Dark Ochre 0.0 Systems
Spodumain 0.0 Systems
Crokite 0.0 Systems
Bistot 0.0 Systems
Arkonor 0.0 Systems
Mercoxit 0.0 Systems