- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 56
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 56
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 2.90B
- Bilancio
- -2.90B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti208.8K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
▂▃▄▅▆▇█▓▒░SARGY░▒▓█▇▆▅▄▃▂
EITHER I WILL FIND A WAY, OR I WILL MAKE ONE!
|^^^^^^^^^^^^^^^^^\||____
|.......The BEER TRUCK...... |'""|""\__,__
|________________________l||___|__|_I
|(@)(@)""""""" **|(@)(@)** |(@)
https://www.youtube.com/watch?v=Gr31rhKtchI
Federation Minuteman
Some info on what you can think about.
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - EM /Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Explosive/ Thermal
Amarr Navy - EM / Thermal
*** Damage types to use ***
Angel: EM(shields) Explosive(Armor), Thermal (all round)
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: EM(shields) Explosive(Armor), Thermal/Kinetic (all round)
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosives
Caldari Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosive(Armor)
Zazzmatazz: EM(shield) Explosive(Armor)
Rogue Pirate: EM(shield) Explosive(Armor)
Odamian: EM(shield) Explosive(Armor)
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
EITHER I WILL FIND A WAY, OR I WILL MAKE ONE!
|^^^^^^^^^^^^^^^^^\||____
|.......The BEER TRUCK...... |'""|""\__,__
|________________________l||___|__|_I
|(@)(@)""""""" **|(@)(@)** |(@)
https://www.youtube.com/watch?v=Gr31rhKtchI
Federation Minuteman
Some info on what you can think about.
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - EM /Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Explosive/ Thermal
Amarr Navy - EM / Thermal
*** Damage types to use ***
Angel: EM(shields) Explosive(Armor), Thermal (all round)
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: EM(shields) Explosive(Armor), Thermal/Kinetic (all round)
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosives
Caldari Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosive(Armor)
Zazzmatazz: EM(shield) Explosive(Armor)
Rogue Pirate: EM(shield) Explosive(Armor)
Odamian: EM(shield) Explosive(Armor)
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade