- Kill
- 24
- +0 negli ultimi 90 giorni
- Perdite
- 22
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 48%
- ISK distrutti
- 3.62B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 24
- Perdite
- 22
- Indice di pericolo
- 95%
- Colpi finali
- 7
- Punti
- 24
ISK
- Distrutti
- 3.62B
- Persi
- 3.85B
- Bilancio
- -232.1M
- Efficienza ISK
- 48%
Solo
- Kill in solo
- 5
- Percentuale solo
- 21%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 5%
- Attività
- Inattivo
Danni inflitti15.7K
Rapporto danni · 3%
Danni subiti471.2K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
* Pillage, then burn.
* Teamwork is essential, it gives them someone else to shoot at.
* Anything you do can get you shot, including nothing.
* If violence was your last resort, you failed to resort to enough of it.
* Mockery and derision have their place. Usually, it's on the far side of the airlock.
* Don't be afraid to be the first to resort to violence.
* That which does not kill you has made a tactical error.
* Never forget that your weapon was built by the lowest bidder.
* A simple plan has less that can go wrong with it.
* "True Diplomacy : The 10 Second Reload"
* A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.
* If you're leaving scorch-marks, you need a bigger gun.
* Teamwork is essential, it gives them someone else to shoot at.
* Anything you do can get you shot, including nothing.
* If violence was your last resort, you failed to resort to enough of it.
* Mockery and derision have their place. Usually, it's on the far side of the airlock.
* Don't be afraid to be the first to resort to violence.
* That which does not kill you has made a tactical error.
* Never forget that your weapon was built by the lowest bidder.
* A simple plan has less that can go wrong with it.
* "True Diplomacy : The 10 Second Reload"
* A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.
* If you're leaving scorch-marks, you need a bigger gun.