- Kill
- 258
- +0 negli ultimi 90 giorni
- Perdite
- 205
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 84%
- ISK distrutti
- 29.43B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 258
- Perdite
- 205
- Indice di pericolo
- 94%
- Colpi finali
- 63
- Punti
- 258
ISK
- Distrutti
- 29.43B
- Persi
- 5.56B
- Bilancio
- +23.87B
- Efficienza ISK
- 84%
Solo
- Kill in solo
- 25
- Percentuale solo
- 10%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 13
- Quota perdite NPC
- 6%
- Attività
- Inattivo
Danni inflitti6.9M
Rapporto danni · 87%
Danni subiti1.0M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Once More Into The Fray...
Into The Best Fight I'll Ever know...
Live And Die On This Day...
Live And Die On This Day...
https://i.imgur.com/074EKCk.jpg (wanna be friends?)
Mission Info Help Desk (paste mission name in search bar)
Zkillboard (Track in game kills and losses)
*** Scanning info ***
1 au = km 149 598 000
3 au = km 448 794 000
5 au = km 747 990 000
9 au = km 1 346 382 000
11 au = km 1 645 578 000
14 au = km 2 094 372 000
14.35 au = km 2 147 483 647
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
**Jamming**
Magnetometric (Aqua icon) - effective against Gallente
Ladar (Red Icon) - effective against Minmatar
Radar (Gold Icon) - effective against Amarr
Gravimetric (Blue Icon) - effective against Caldari
*** Damage Dealt ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All
*** Weaknesses:: ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Rouge Drones -EM/Therm
STACKING PENALITIES
1st mod: c(1) = 100,000%
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%
* Hideaway (easiest)
* Burrow
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
* Haven
* Sanctum (hardest)
Into The Best Fight I'll Ever know...
Live And Die On This Day...
Live And Die On This Day...
https://i.imgur.com/074EKCk.jpg (wanna be friends?)
Mission Info Help Desk (paste mission name in search bar)
Zkillboard (Track in game kills and losses)
*** Scanning info ***
1 au = km 149 598 000
3 au = km 448 794 000
5 au = km 747 990 000
9 au = km 1 346 382 000
11 au = km 1 645 578 000
14 au = km 2 094 372 000
14.35 au = km 2 147 483 647
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
**Jamming**
Magnetometric (Aqua icon) - effective against Gallente
Ladar (Red Icon) - effective against Minmatar
Radar (Gold Icon) - effective against Amarr
Gravimetric (Blue Icon) - effective against Caldari
*** Damage Dealt ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All
*** Weaknesses:: ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Rouge Drones -EM/Therm
STACKING PENALITIES
1st mod: c(1) = 100,000%
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%
* Hideaway (easiest)
* Burrow
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
* Haven
* Sanctum (hardest)