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Jeff Harville
Jeff Harville5.00

Jeff Harville

MinmatarSebiestorKillboard
Created on
Next Birthday
Last Active
Security Status
5.00

Combat Record

Career-long numbers from eve-kill

Combat
Kills
258
Losses
205
Efficiency
56%
Danger Ratio
94%
ISK
Destroyed
29.43B
Lost
5.56B
ISK Efficiency
84%
Balance
+23.87B
Solo
Solo Kills
25
Solo Ratio
10%
Final Blows
63
Points
258
Other
NPC Losses
13
NPC Loss Ratio
6%
Avg Kills/Day
Activity
Inactive
Damage
Damage Dealt6.9M
Damage Taken1.0M
Damage Ratio87%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

ShipsThis week

No data in this window.

SystemsThis week

No data in this window.

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90 days
Hulls Lost

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

Once More Into The Fray...
Into The Best Fight I'll Ever know...
Live And Die On This Day...
Live And Die On This Day...


https://i.imgur.com/074EKCk.jpg (wanna be friends?)
Mission Info Help Desk (paste mission name in search bar)
Zkillboard (Track in game kills and losses)

*** Scanning info ***
1 au = km 149 598 000
3 au = km 448 794 000
5 au = km 747 990 000
9 au = km 1 346 382 000
11 au = km 1 645 578 000
14 au = km 2 094 372 000
14.35 au = km 2 147 483 647

** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

**Jamming**
Magnetometric (Aqua icon) - effective against Gallente
Ladar (Red Icon) - effective against Minmatar
Radar (Gold Icon) - effective against Amarr
Gravimetric (Blue Icon) - effective against Caldari

*** Damage Dealt ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All

*** Weaknesses:: ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Rouge Drones -EM/Therm

STACKING PENALITIES
1st mod: c(1) = 100,000%
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%

* Hideaway (easiest)
* Burrow
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
* Haven
* Sanctum (hardest)